Working gun range help

  1. What do you want to achieve? Make a working gun range that will show a score.

  2. What is the issue? Not sure how to go about it / idea wont work

  3. What solutions have you thought of so far? Tried making humanoids that are shaped like a target to shoot down but cant seem to find a way to log the amount of times hit.

Hi, I’d like to make a working gun range for a game I’m using. The guns I’m using are part of the Carbon gun system. I believe the way to go around doing it to have humaniods shaped as targets then you jusat shoot at them. But I can’t seem to find a way to log the results so show how much damge/ times hit above their heads or in a form of gui.

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You can set up a listener for the Humanoid | Roblox Creator Documentation event, and make the score go up every time the event fires, and at the same time update a TextLabel with the new score.