Working on a COMPUTER CORE game! (Gamma Technologies Computer Core)

I recently remembered about this now obscure subgenre of core games that used to be way popular back in 2017, so i figured i’d make a sort of “honorable mention” in the form of a new game under that genre. The genre being, you guessed it:

Computer Core! With the mainframe and all that stuff…

Note that my goal here isn’t to make something like the old games, i’m taking a bit of creative liberty and sneaking in some personal picks, like for example the enhanced lighting and whatnot. It’s still pretty bland right now and i’m open to advice/suggestions! (albeit i’m a little bit uhh… how do i say this? picky? selective? yeah idk)

And of course we can’t forget the hint at the top of the screen. Very important feature.

(anyway, mandatory subtle foreshadowing image here)

Right now i don’t have anything else to show so uhhhhhhhhhhhhhhhhhhhhhh have those bonuses instead

Bonus images

Old mainframe. Discarded because it looked bad and was too big.
mainframe

This was the original game’s thumbnail, but for the same issue cited above i discarded it and i’m working on the new one (the mainframe was NOT the one above!)

Trim of the mainframe in BbB:CL.
third code

FRIZE DOWNE

Jokes aside, this was gonna be used for the BbB:CL freezedown badge. (i mean it is used but like uhhhhhhhhhhhhhhhhhhhhhhh that game is DEAD)

New game thumbnail. Fun fact - the original game was actually made in Obby Creator, but i ported it! This image is from OC. (you have permission to make fun of this statement because i agree)

rectore explonent

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forgot to mention but yes the reactor can explode (albeit there’s no meltdown coded yet)


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Nice idea, would be cool if the computer could do any task that any other computer could do but as for a core game it should be alright. Has potential but I am curious to know what do you plan to do with the core game to make it unique since there are many many core games of varies technological advancements and ideas.

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I’m planning to add tasks that the player can do in exchange for money, like repairing circuit boxes and swapping out parts from the coolant pumps. I’m also going to make these tasks actually affect the facility in some way so you have to repair these in order to bring it back to normal, like:
Circuit box: Facility power production drops (and with it the income) - in addition to this, if too many circuit boxes fail, the entire facility will lose power
Coolant pump: You can’t use the coolant pump until it’s fixed
Server failure: You can’t view the reactor monitoring screens (or anything else that relies on the servers for that matter) until the issue is resolved

I’m still thinking about some other ideas for this, right now that’s what i got…

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New thing added.

Got the monitoring screens from a abandoned older game of mine, figured i’d reuse since they look good.
Yes, there’s heatant. I’m just that evil.



Hm… wait, why is this so familiar?


(No, i’m not using Roblox’s deprecated Hint and Message system. I coded a replacement and made it look similar.)

A computer core game that isn’t just an uncopylocked game with different logos?
Seems cool!

Tell you this, i’m using an uncopylocked place as reference, but i’m still adding some original things.

Like, for example, the control room isn’t above the mainframe, instead, it’s like this:


Essentially just an DARF styled observation deck.
And the control room is, uh… see for yourself (it’s still a wip but is almost complete)

Just finished the camera shake script (excuse the Extortia music playing in the background i forgot to pause it while recording)

Removed useless info and cleaned up some things. The monitoring screens look like this now:



I’m almost done with the control room as well.


Following up i’ll start working on the spawn then map out a facility layout, and build from there.

2 Likes

This game is looking fire ngl!!

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Apologies for the inactivity. I have been working on a friend’s project, but while i was at it, i ended up coming with a notification system that you can see here:

I’ll implement it in the game. Oh, by the way, i also renamed the game to something else, and gave it some lore. I’ll share soon.

About this…

Go ahead, read the description. Some of the lore’s there.

Also, i cooked up a… original soundtrack, mmmm. Once i post it, i’ll share it.