Working on a Farm Life Sim [Devlog]

I recently started working on a Stardew Valley like game. So far I’ve finished the farming system, mining system, and the inventory system. It would be really helpful if you could recommend features I could add to make it more unique and tell me what you think of my progress so far!

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Wow, this looks awesome, can’t wait to see where this is going!

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I really like it so far! Good luck on your project!

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If you made this then amazing job. It looks really nice, its important to have a strong, happy atmosphere for these types of games.

Looks really good!

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Devlog #2

-I changed the name from Terra Tales to Melody Ridge. Tell me which one you like more!
-I added the ability for the player to hoe the ground and to cover it back up when necessary.
-Created the dialogue menu and the gardening shop
-The ability to cut trees
-The day/night cycle with a functional clock and calendar
-I also created the energy bar so that if the player uses all of their energy, they’ll pass out and the next day will begin.
-This is my first time creating animations so please tell me what you think of the hoeing and passing out animations

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Devlog #3: Melody Ridge

Hello everyone! Welcome back to the third devlog for Melody Ridge. I’m excited to share some fantastic updates, including the new map, UI enhancements, and a sneak peek at upcoming features.


Village Map Development

Significant progress has been made on the village map where the player will live. Here is a list of buildings I’ve added to the village:

  • General Store
  • Trading Post
  • Blacksmith
  • The Boutique
  • Restaurant
  • Town Hall
  • Mines
  • Clinic
  • Four Homes & Mayor’s Home
  • Player’s Home
  • Fish Shop

You can check out a full showcase of the updated map here:


UI Enhancements

The UI has been revamped to be more aesthetically pleasing and user-friendly. Here’s a glimpse of the updated UI:

In addition, a new radial UI has been created for interactions with villagers:


Upcoming Features

  • Finishing the Map: Only a few more buildings to add.
  • Friendship/Marriage System: Work is underway to bring relationships to life in my game.
  • Pathfinding System: Ensuring NPCs can navigate the village efficiently.
  • Placement System: Allowing players to place objects within their home and farm
  • Leveling System: Adding progression mechanics for players.

Stay tuned for future updates as I continue to build and improve Melody Ridge. You can favorite the game on Roblox and follow me on Twitter for more updates!

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