I recently started working on a Stardew Valley like game. So far I’ve finished the farming system, mining system, and the inventory system. It would be really helpful if you could recommend features I could add to make it more unique and tell me what you think of my progress so far!
Wow, this looks awesome, can’t wait to see where this is going!
I really like it so far! Good luck on your project!
If you made this then amazing job. It looks really nice, its important to have a strong, happy atmosphere for these types of games.
Looks really good!
Devlog #2
-I changed the name from Terra Tales to Melody Ridge. Tell me which one you like more!
-I added the ability for the player to hoe the ground and to cover it back up when necessary.
-Created the dialogue menu and the gardening shop
-The ability to cut trees
-The day/night cycle with a functional clock and calendar
-I also created the energy bar so that if the player uses all of their energy, they’ll pass out and the next day will begin.
-This is my first time creating animations so please tell me what you think of the hoeing and passing out animations
Devlog #3: Melody Ridge
Hello everyone! Welcome back to the third devlog for Melody Ridge. I’m excited to share some fantastic updates, including the new map, UI enhancements, and a sneak peek at upcoming features.
Village Map Development
Significant progress has been made on the village map where the player will live. Here is a list of buildings I’ve added to the village:
- General Store
- Trading Post
- Blacksmith
- The Boutique
- Restaurant
- Town Hall
- Mines
- Clinic
- Four Homes & Mayor’s Home
- Player’s Home
- Fish Shop
You can check out a full showcase of the updated map here:
UI Enhancements
The UI has been revamped to be more aesthetically pleasing and user-friendly. Here’s a glimpse of the updated UI:
In addition, a new radial UI has been created for interactions with villagers:
Upcoming Features
- Finishing the Map: Only a few more buildings to add.
- Friendship/Marriage System: Work is underway to bring relationships to life in my game.
- Pathfinding System: Ensuring NPCs can navigate the village efficiently.
- Placement System: Allowing players to place objects within their home and farm
- Leveling System: Adding progression mechanics for players.
Stay tuned for future updates as I continue to build and improve Melody Ridge. You can favorite the game on Roblox and follow me on Twitter for more updates!