Working on a game called "escape from florida", any ideas?

ive started work again recently on a very old project of mine from when i first started scripting called “escape from florida”. you can play it here; escape from florida - Roblox. any ideas for future content other than script optimization?

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Sound effects. I personally enjoy a violent unnecessary scream when something is passing by at fast magnitude

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wouldn’t that get moderated? ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎

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If you can click fast enough, you can throw rocks directly below you and jump on the stream of rocks to get onto the roof of the map. You might have to give them a delay or prevent them from colliding with the player to avoid this behaviour.

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i’m actually fully aware of this. i tried tweening the rocks into their regular size as they spawned recently but that didn’t work, so i’m going to have to also add a cooldown for extra measures

SFX for death screams have now been added