So I made a simple one-way radio by using SetListener() that I can also retrofit to work as a two-way radio. However, I’m trying to figure out how to make a radio that anyone can tune into, like an air traffic control tower or HAM radio.
My first idea was to teleport any player that joins to a coordinate, but to keep everything looking good, I would have to make character clones that are set as the camera focus.
However, if I could set the parent of the origin of the user’s mic input, I could greatly reduce the work required. Does anyone know the parent part and if trying to change the parent of the player’s audio input origin will return an error or not? Any time I try to search up the parent part, I just get voice chat setup tutorials.
I’ve also tried using the developer console and searched for children of the HumanoidRootPart as well the head, but the table returned is nil.