The red circle in the image is the goal I’m trying to achieve. I’m trying to create a fog with only objects within the arena and not objects outside or anywhere else within the circle.
I’ve tampered with the Lighting properties with the FogEnd and it only solves that problem halfway… it only fogs up the entire environment, when I want it to only apply to specified objects.
I also tried creating a radial gradient on Adobe Illustrator, uploading that as an image, but it gives this ugly unnatural look to it.
Am I going to have to just enlarge the arena more to gain that effect? The arena is already 300x300/350x350 studs long, and I’m trying not to go larger than that. (Dummy at the bottom right for reference of the player size.)
Scratch that, this function might be way more beneficial than the one I previously mentioned. Thanks for the idea, hoping to try and see how this goes.