Working Vr Boxing Gloves that do damage when touching a player

Im makign a vr game i have a model that gives the payer dual welded boxing gloves, but when they touch another player they do no damage, I want it to be like when the classic sword touches sombody, where it sloly damages them the longer the player is in it.

I have no idea what that would be, ive looked on google but nothing for what i need, ive tried taking the script from clasic sword, but that dosent work

You could maybe check if the magnitude between the glove and the part your hitting is close enough then deal damage if it is or you could use :GetTouchingParts() on the glove instead of .Touched.

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