Hey devs, I started making an “extension” for my plugins that shows an explorer window, like file explorer. You can call it from your own script with a function
I like the idea but the question is, the tree s already an Explorer in Studio, so why do we need another? It’s good tho, never seen anybody do this, good job!
it’s because It will appear when the user will have to select a part.
If you are for exemple making a plugin that change color of parts, you will be able to call this explorer view to be shown, and the user will be able to browse inside of it and then select the part he wants to change the color (it’s an exemple) and confirm (I havn’t made the button yet)
I do find this nice as another form of browsing through the explorer.
A suggestion would be to see if you can implement/use given custom icons through the roblox studio preferences? And maybe displaying tags and attributes by the names of the objects?
Ok, then add something that the normal Explorer doesn’t have, a few suggestions are:
Tags or something like that
A select all/replace all option, like you use the filter and then you can do command + A and you select all
A way of selecting with the selection box that is easier
I don’t have any more ideas right now
What do you mean? If you mean work with you on this I can’t for 2 reasons:
First I’m not a good Programmer, I’m still learning and
Second I don’t have much free time to work on this
Wow! It looks good! Have you tried working on something like tags or soemthgin like taht or are you still doing the base features? Keep up the good work!