Workspace parts not loading on client until players character spawns (SOLVED)

In the game I’m working on I won’t be needing the default character whatsoever so I simply disabled characterautoloads and don’t plan on ever loading their character manually either.

I was trying to change the players camera position in a local script and thought it wasn’t working, but in reality it was because none of the parts in the workspace are loaded for the client.

So I tried running a local server and the model is there in the workspace on the server, but the player client still cannot see it. If I manually spawn the players character from the server then suddenly they can see the parts that are supposed to be in the workspace.

How can I force the models to load without spawning the players character?

Edit: turns out disabling streaming enabled under workspace properties did the trick

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thank you so much, i had the same issue.

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