So I currently have this building which is around 8k tris:
I’m planning to make around 2-3 more different buildings all around the ball park of between 5-8k tris. All of the buildings will be textured, but I don’t necessarily know what texture size I’ll be using so the buildings don’t look bad. It’ll probably be either 512 x 512 or 1024 x 1024.
Question is, if I make a city out of these buildings. Meaning that they’ll be copied and pasted around to form a relatively big space, would they induce lag?
Along with this topic, does turning off collision on meshes and filling them with Roblox parts inside reduce lag?
Would be grateful for some insight. Thanks.
Edit: Thanks for the responses.