I’m working on a game based off generic, D&D styled RPG’s. You and a party of players go around on quests.
I was thinking the hub world would be set in an Inn-like area, where you talk to the owner, who sends you on your adventure. However, I’m worried that roblox would consider an inn/tavern to cause problems. I’m not intending to use any models that reference alcohol, I’m not going to mention any beverages, but I’m still concerned.
There also would be the occasional inn while you’re on your adventures, but I’m not going to have the player buy any alcohol. I’m only using it as a place of rest and story elements.
A solution I’ve thought of for the former issue is just not make the hub world resemble an inn/tavern, at all. Make it an explorer’s guild or something. But I still have no thoughts for the latter issue though. I would like your input please!