W_aev
(W_aev)
#1
I am creating a game and wanted to implement a feature where the faster a vehicle’s speed is, the more damage it will do to the player’s health.
For example,
PartVelocity == 1 then
game.Players.Humanoid.health -10
PartVelocity == 2 then
game.Players.Humanoid.health -50
Would I be able to use Cframe to find out a parts velocity and use it to cause specific damage?
SuguruDev
(SuguruDev)
#2
This will work pretty much.
There are also Dev forums out there to help you with this!
Ill link you some so it can help you.
1 Like
system
(system)
Closed
#3
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