Would it be possible to rotate both arms in the direction of the mouse?

This is basically what I’m trying to do

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I think that it is certainly possible. It would probably be easier to do with R6 rather than R15, but It is still possible nonetheless.

While I do not have specific code for you, I do have a recommendation.

If I were you, I would look at where the sword and the arms are positioned at each degree, around 45 degrees. (45,90,135,180,225, etc.) to get a rough estimate of where the sword would be. Then, I would create an animation that has different stages based on where the cut would be.

Then, I would have an animation that plays at 0.001 speed (since you cant pause animations, this would be the closest thing to achieve it)

Finally, I would have the animation play at different time positions to represent the different angles that the cut is being rotated at. The math will likely use some trigonometry or something similar.

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Noted. Also I didn’t ask for scripts, I just wanted to know if there was a way to get around this

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