So I’m creating a typical Item Asylum clone or in other words, a Randomizer. And I had this idea within my head where you can actually choose items to be within the Item Pool. For example, an ice cream item cannot be obtained naturally within the Item Pool, although if you purchased the ice cream and “equip” the ice cream, it will appear within the Item Pool.
Wydm “For Them”? What group of players are you specifically referring to, like testers or admins?
Oh and also, if you are worrying about “Bad Items” which I assume you mean overpowered weapons, don’t worry, I’ll add a requirement to add non-overpowered/average weapons. (Meaning that if a player wants to equip a very strong weapon, they need to first equip something like 5 average weapons.)
For them, As in the player who selects items to be in the item pool, for them only? or everyone?
Actually, I meant bad items as in items that have long cooldowns, or low damage.
Judging by your other parts of this message, I assume players pick what they get, In that case, I think your system would be good.