Would you play BeamNG, but in Roblox?

So is a vehicle simulation with realistic crash physics a good idea for Roblox? Because I don’t know how to make a mesh vehicle with crash physics, anyone have any helpful tips/ideas?

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Well, first of all, yes, I would play BeamNG but in Roblox.

I heard that making realistic crash physics in Roblox is extremely hard. And if it was really realistic, it would most likely make the game laggy which means players on low-end devices may not be able to join or play the game smoothly.
I recommend you to practice on how to make realistic physics first. Hiring a professional might be easier for you but I assume that it would be expensive.

You can make BeamNG in Roblox but I don’t recommend too much crash physics because it can potentially be really laggy.
Try joining parts on your car with weld constraints and use a script to check if the velocity is too high. If it’s too high then destroy the welds.