Well, I would really love to see the game on the front page at least once, even if on the SPONSORED category .
Also, not to sound mean, but most of what you said was based on your opinion. I actually think it is useful to use public modules, since they have been tested a lot more, and also they add many easy to implement features, that would take a single developer weeks or months to perfect.
I will try and replace the UI in the future though, since I do want the game to feel complete and not broken. Maybe even invest a few bucks on the UI?
So many games use TopbarPlus, so I donât see the problem with it. I guess the code for it is ugly, but it still works. The players donât see the code.
Take Datastore2, this module will save data for you in the most reliable way possible, and the code is pretty easy to read. There is no way for data loss when you use this module. Why make your own data saving system, if this simple module handles it all for you, and you can save data with no effort at all? Would you rather spend hours trying to debug datastores, or use a module by somebody who is a master at it?
The only reason I see it is to learn how datastores work, but then never to try to use them again.
DataStore2 is a bad module, and something that is over-complicated. Take ProfileService, it has the same issue. Please donât clog up this thread with unrelated comments.
I have been wondering if I should make the end skippable. Thanks for letting me know.
About the friend pop-up, yeah itâs just a random friend, assigned a random score. If you have any opinions about it, then you are free to share them.
Iâm sorry, but I just donât understand why they are so bad. Most of what you pointed out is just based on your opinion. Could you please provide some solid facts, maybe some performance issues or problems with optimization within these modules?
Looks good for the most part, but I have a critique or two.
I donât really get the idea of âbeating a friendâ when it just shows whatever friends you have on your friends list. It showed someone who hasnât been on for years (theyâre banned) and gave me a random score to beat.
It would make more sense if this was going by people on the leaderboard instead and if a friend actually plays the game and lands a spot on it.
The revive UIâs design doesnât match the rest of the theme youâre going for which seems to be a basic black and white theme. Some of the UI including this one are square while the buttons on the top have rounded edges.
I donât like how âNoâ isnât highlighted equally to âYesâ since it gives the impression that the person should make a specific decision. The buttons should share the same design.
I like the grey scale theme as it contributes to the overall calm feeling of the game. Awesome game btw and I can see it being very addictive.
With regards to trolls. Some trolls fork their own Linux kernel code. Not because it is a good thing to do, just because they can. No doubt other trolls forge their own wheels for their car or harvest rubber from a tree they grow in their back garden to make new tyres. They are not necessarily right or worth listening to.