Wrap in UIListLayout doesn't work ingame, but in studio it does

I have been doing something for someone, and have come across a bug. In studio, the UIListLayout works (with wrap on), and it looks like this.
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However, ingame it looks like this.


I would like to know why?

(here is the Explorer)
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(here is the properties)
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4 Likes

The wraps property in UIListLayout is currently a beta feature and doesn’t function in-game yet, I don’t know when it will be ready for public release either but I hope it’s soon because of its usefulness.

3 Likes

Just bumping this since it is still in beta, and I would love to see this implemented. It is such a useful feature and I’ve built most of my GUI taking it into consideration. I don’t wanna lose too much time doing it again.

3 Likes

id love to know when this will come out! ive been waiting and had to eventually move to grid layouts because it hasnt came out yet :frowning:

2 Likes

this needs to be enabled for actual games seriously

2 Likes

Anyone needing this behaviour, you can use a UIGridLayout for the same effect.

1 Like

yes, that is true, however some games (like some of my own) would like to have some of them to be larger/smaller than others, which you cant do with the grid layout.

3 Likes