I have 1 Decal
in my script, and I want to wrap it around a certain Part
. Is there any better and more efficient way to do it rather than just :Clone()
ing it 6 times?
Here’s a snippet of the script, this is the part where it adds a crack Decal
if it doesn’t exist already.
local f = target:FindFirstChild("Durability")
if not f then
f = Instance.new("IntValue", target)
f.Name = "Durability"
f.Value = 100 end
script.Crack:Clone().Parent = target
-- I need this to be on all sides
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I would not use any sort of script and just clone the Decals in Studio and edit the Face property. I don’t see any need for a script here.
I’m putting this inside a tool.
What does the tool look like?
(30 characters)
The tool is a pickaxe, I’m trying to make the decal show up on any Part
s you click. The snippet above has a variable named target
and that’s the Part
Your best bet then is having the decals inside of the tool with one for each face, and :Clone() them to the Part that the pickaxe touched.
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Okay, that’s smart. Thanks for the help.
No problem! Happy to assist.
(30 characters)
2 Likes