Wrong volume track displayed when adjusting volume in voice-enabled games

System Info

Device: Google Pixel 5 (redfin)
Android Version: Android 14
ROBLOX Version: 2.617.654

This issue also occurs on my other Android devices.

The bug


In the Android version, adjusting the volume using the volume keys in a voice enabled game displays the phone call volume track for some reason, despite all audio, game and voice, being routed through the media volume track.

The issue is demonstrated here:

How to recreate

  1. Join a voice-enabled game
  2. Press a volume key

What I expect to happen

What I expect to happen would be for the volume keys to adjust only the volume track which is in use (media).

A private message is associated with this bug report

We’ve filed a ticket to our internal database and will follow up when we have updates!

Thanks for the report!