This update mainly focuses in optimization and speed in general. It is a massive leap for Wubby since wiring will now be much faster, your worlds should lag much less.
It also focuses in adding a few requested/really useful features, like Local Variables, World Setting Changers or Warp Attributesm
Wubby V12.24.26:
Additions:
+! world setting changer block
+! variable support blocks
+! local variables
+! zone changer block
+! atmosphere world setting
+! warp attribute
+! break gate
+! new world info panel
+! multiple thumbnails
+! favorite count
+! player list
+! world panel customizable color
+! wubby now uses a much faster networking module that makes connections between the server and the client as fast as possible
+! WIRING INTERPRETER!!
+ sharing variables through warps
+ added increment setting to repeaters
+ the gui now has new sounds to increase feedback
+ hollow half sphere
+ ingot
+ spiked sphere
+ coil
+ wind world setting
+ gravity world setting
+ cloud world settings
+ added getting an npc by name et viceversa
+ banned people now display their ban reason
+ "focus block" property in camera blocks that makes your camera focus on a block
+ min and max camera distance properties to the camera zone
+ paint tool now lets you specific whether color material and color or just color or just material
+ 7 new command prefixes: , " & ( ) _ #
+ maxhealth to get player property
+ equippedgear to get player property
+ ignore deactivation to repeater gates
+ "player despawn delay" world setting
+ healthchanged property to player event block
+ :nightvision command
+ "clear variables on shutdown" world setting
+ added a ;spectate command
+ input and output blocks now have images to differentiate them more
+ added frame loop block
+ there's a list of random descriptions u can get for ur world now
+ "world visible on actives page" world setting
+ added a few keys to the key input block
Changes:
*! MASSIVE OPTIMIZATION (istg the game feels like it now has 20 extra fps for me)
*! implemented native code to wiring so it runs way faster
*! massive gui changes across the entire game
*! teleporting requests now react better because the player now loads the area before teleporting
*! zones can now have up to 5 different shapes: block, sphere, cylinder, wedge and cornerwedge
*! when ctrl c, the cloned blocks' connections will remain
*! replaced "platform stand" property in property changer blocks by "respect physics"
*! respect physics property in property changers now keep your movement and your momentum
* sound blocks now muffle too when opening the menu
* npcs now wander in a much more desyncronized way to make them look more human
* normal builders can't see inaccesible blocks anymore
* bulk delete should now crash less
* get npc property now supports npc names
* permissions will now be listed by their importance
* blockstepping in get npc and player property now respects the block's collisions
* get mouse pos now excludes zones
* :team autoassign is now false by default
* attached blocks with attributes no longer affect the player that they're attached to
* some wiring outputs and inputs are now faster
* more properties in wiring blocks are variable compatible
* :explode now allows coordinates
* world setting sliders now update in real time
* blocks that used to require the last player who edited them to be the owner now only require the last player to be an admin
* the saving system is now more stable when saving big worlds
* gates no longer render if they're 500 studs away from the camera
* "hold" in path blocks now creates a queue of places to go to
* searching blocks now supports other languages
Fixes/removals:
-! fixed whitelisted, private and banned worlds from being accessed by randos
-! fixed R15 in R6 worlds
-! fixed not being able to change some properties in build zones
-! fixed some gates not turning off in parallel wiring
-! fixed health changing attributes not correctly setting your health
-! fixed placing triangles
-! fixed and gates on parallel wiring
-! fixed setting a block property in mobile
-! fixed "force" in path block not forcing the npc to move to a certain place the way it should
- fixed dying while ragdoll not resetting your character
- tried fixing the build gui being visible by visitors
- tried fixing :set stat
- fixed some guis not working on mobile
- fixed some problems with the player touch block
- fixed being able to select npcs' hats
- fixed health regen rate for npcs
- fixed ambient zones not updating in real time
- fixed camera zones not updating in real time
- fixed beam attribute
- fixed some issues on morph blocks and npcs
- fixed excludes in IF gates
- fixed a bug in which number storages weren't able to store numbers if it did complex calculations earlier
- fixed scrolling through the properties panel of a zone in mobile
- fixed exiting ambient zones with color correction
- fixed placing zones in mobile
- fixed players having different colors on their screens
- fixed text property in text input gates
- fixed shoulder accessory in morph blocks and npcs
- fixed placing attributes in build zones
- fixed skyboxes not working sometimes
- fixed not being able to change your status in mobile
- fixed sound blocks
- attempted fixing welds
- tried fixing npc died and was killed events
- fixed renaming backups
- fixed a few problems with attributes' particles
- fixed some minor gui bugs in the hub
- fixed the rotation command lagging your character
- pressing X on a text input gate should no longer fire the gate
Play the game here: