Xbox and Mobile compatibility

Hello!
I have a question about making games compatible with the overall experience with Xbox and Mobile players. If you know of any uncopylocked games that have examples of how I can better understand developing for other platforms if so please let me know! My main struggle is guis, I use the Scale and AnchorPoint when positioning and sizing, and yet my guis still are weirdly offset on mainly mobile. When I use certain UI constraints they still do not fix my problem. If possible, could you please help me out. If not no worries have a great day regardless!

(My apologies if this is in the wrong category I will move it to the correct category if needed.)

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Heya, I had this problem for awhile too, so don’t worry.
I don’t know how to make full compatibility but I do know how to make GUI’s fit perfectely on all devices.
So first just make a GUI you want, etc etc. I’ll be making a button just to show.
Now don’t position it. Instead click on it and open it’s properties.
Scroll down to the Size property.

It should look like this:
image

Now I want you to set the offset to 0 on both X and Y. This will break the size of it and you will have to resize it.
Now your offset settings should look like this, the scale doesn’t matter.
image

Now you might notice that the GUI you made turned into a tiny line on the side, simply resize it and position it, and it should fit on every device the same.

Xbox:

Iphone 4:

Ipad pro:

Hope this helps! :+1:
Adios.

Thank you, I’ll try and see if this works. For UI constraints for larger frames such as for example a shop or inventory, would i be better off using UI constraints?