XRNotifications | Custom Notification System

Version: 1.3.0 Get The Module Discord Server

What is this?
Custom notification system that can be used to display notifications on the client.

You can of course modify this to your liking.

Will you update the module and make it even better?
Yes, it will be updated and improved over time.

Is there any documentation how to use the module?
Yes its inside the notifications module but maybe i’ll add a new documentation page soon

Can you show us a video for how it looks like?
Sure!


Update Log

Click Here
1.0.0

Nothing new lol

1.0.1
  • Fixed one miss spell with NotificationList frame name
  • An error will show when the Title or Description is not filled
  • Fixed some things in the code and the code is not messy now.
  • Left some comments in the code for better understanding
1.2.0
  • Rewritten the module script
  • Replaced the ImageID to Table as a 3rd argument
  • Richtext Support on the description of the notification
  • Moved the ImageID to the table
  • Added Support with viewportframes
  • Added a feature for changing the notification or title text color
1.2.1
  • Added Themes with a one theme that changes the ui design
  • You can now change the viewport camera distance
1.3.0
  • Completly remade module
  • Added Custom Themes
  • Added Buttons (max 2)
  • Some changes for the viewport frame
  • Adding sounds is now optional on the table
  • Changed the default notification ui

Module on the marketplace

23 Likes

Not bad, you should take a look at Snackbar module from Nevermore.

2 Likes

You should add buttons for example an invite to a party and you click yes or no

1 Like

pretty sure going to use for my simulator. :+1:

1 Like

Really nice, few things though:

  1. All the arguments are type checked to be booleans rather than strings or numbers.
  2. We should use task.wait() instead of wait()
  3. “NotifiactionList” should be spelt “NotificationList”
  4. The code needs to add
PlayerGui:WaitForChild("XRNotificationsGui")

To avoid errors.
5. You tween Offset, Rather than scale.
6. The code as a whole is quite messy.

Other than that, great module. Will be using!

1 Like

Thank you for telling me.

I’ll update the module soon

Update 1.0.1

  • Fixed one miss spell with NotificationList frame name
  • An error will show when the Title or Description is not filled
  • Fixed some things in the code and the code is not messy now.
  • Left some comments in the code for better understanding
3 Likes

I absolutely adore this resource! Thank you for your contribution to the forum.

Similar to a suggestion I’ve given to another post, I was wondering if:

  • Viewports could be supported for notifications? A way to integrate viewports, that automatically rotate with settings or arguments passed into the function would be a great way to make 3D Notifications, which I believe would truly complete the simplicity of this system.

If you’re wondering the particular use case I had in mind for something like this, I’m working on an RPG game with a friend of mine, and whenever a mob drops their respective drop, I intended to have it display a viewport of what it looked like on your notification system. :slight_smile:

Additional and miscellaneous suggestions I had in mind:

  • Ability to dynamically customize the font, or color of the text, and perhaps rich text support as well? It could also be passed as arguments, if you desire.
  • Ability to change the border color, background color and introduction color?
  • Lastly, the ability to change the introduction text to anything you want, but it defaults to “New Notify!”. I’d probably use this in the same circumstance as above for a string that says “New Item!”.

If that isn’t possible I understand that completely due to the intended simplicity of this resource, but it’d add quality of life to the resource and make it a better alternative to others by many miles. By itself it’s a very clean and polished resource, and I very much appreciate its simplicity as well, so thank you! :smile:

2 Likes

Thank you for the suggestion and support! Actually i was thinking about the viewports and the automatic rotation and i will of course add it to the module in the future.

For the additional and miscellaneous suggestions
I will add the dynamically customizable font and text but it will be there as attributes but i don’t really sure about that.
I was thinking too about the change of border, background and intruduction color and i will add them too.
And for the intruduction text you just only change the title.

Anyways thank you for the suggestion and i hope i will add those features :smiley:

2 Likes

I’m glad my suggestions were helpful and supportive! This is a great resource and I wish you luck with implementation. Thank you for considering my ideas. :slight_smile:

1 Like

The new 1.2 update of the module is here!

What is changed in the module?

  • Rewritten the module script
  • Replaced the ImageID to Table as a 3rd argument
  • Richtext Support on the description of the notification
  • Moved the ImageID to the table
  • Added Support with viewportframes
  • Added a feature for changing the notification or title text color
    Other features are coming soon to the module!
    image

Please ignore the description on this screenshot :skull:

Also one important thing before you ask why the viewportframe isn’t working properly thats because you have to set the Item position to 0,0,0 and change the camera distance manually. I didn’t added that to the module because i was having errors but i will add them in the future

1 Like

Amazing! Thank you very much for this update! It’s beautiful, and will surely add more immersion to notifications. I am excited for future additions, I appreciate all that you’re doing so far. :slight_smile:

1 Like

The 1.2.1 Update is here!

Whats new to this update?

  • Added Themes with a one theme that changes the ui design
  • You can now change the viewport camera distance
  • You dont have to now change the item position because module will set it automatically
    gfhdfghdfghdfghdfghjdf
5 Likes

Is this post finished? You seem to have left it.

im quite busy at the moment, sorry about that

1 Like

Ah, it’s fine!
:slight_smile:

stupidcharlimitcuh

For any of the people wondering if the XRNotifications module will be updated, yes it will im working on it

I’m back and the V3 update is now here

Update log:

  • Completly remade module
  • Added Custom Themes
  • Added Buttons (max 2)
  • Some changes for the viewport frame
  • Adding sounds is now optional on the table
  • Changed the default notification ui

The documentation is now inside the module but i will make a new documentation page soon i think

2 Likes

hi rerio, i just open link to get module and see this

fixed (forgot to make it public lol)

1 Like