Mods dont hurt me - engineers dont fix please
Just as the title said, You can inject data into your plugins from outside of roblox. It performs much faster than HTTPService>localhost since im guessing roblox reads the file every time you call getsetting()
In short the settings.json
file at %AppData%/Local/Roblox/[Current UserID]/InstalledPlugins/0
can be edited and read from live with Plugin:GetSetting() and Plugin:SetSetting()
I am sharing this for educational purposes and for non-malicious usages since it could allow for things like easier+faster connection with an IDE or integration with external services (ex music controls in studio with autopause for playtest or interaction with some other application)