Hi there! I am currently using the ZIndex property in UI elements to properly change which UI element should go behind/in front of it. However, at random moments (usually when the user resets their character), the ZIndex stops working and goes back to default. I don’t know why this happens, so if anyone can tell me a way to fix it, I’ll be glad!
And if you’re wondering, I’ve already tried setting the
ResetOnSpawn property to false and it does not fix it.