ZedDevX
(Prototype)
#1
Im making a zombie shooter game
and i was making a zombie spawner
And when i play the game only 1 zombie spawns
Here is the script
local zombie = game.ReplicatedStorage.Zombie:Clone()
while true do
zombie.Parent = game.Workspace
wait(1)
end
what should I do?
whats the error in the output?
and also try putting the CFrame of the zombie to a specific position and see if that works
and try putting the zombie in serverstorage and not replicatedstorage
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You’re only making a single clone, try this
while true do
game.ReplicatedStorage.Zombie:Clone().Parent = workspace
wait(1)
end
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try going into zombie model and check if anything is Locked i mean the property locked is true if it is make it false
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try
local zombie=game.ServerStorage.Zombie
while true do
wait()
zombie:Clone().Parent=workspace
end
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This post has already been solved, scroll up
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