Source Code | Documentation | Playground
Construct dynamic zones and effectively determine players and parts within their boundaries.
Random Part Generator
We highly recommend users of v1 transition to v2 due to its significant optimisations and greater ease of use. v2 is not backwards compatible with v1.
Part-checking events (i.e.
zone.partExited) will not fully optimise until BasePart.CanTouch goes live.
Big thanks to these people for their resources and contributions:
- EgoMoose’s RotatedRegion3
- Quenty’s Maid and Signal
- Lucke0051 for assistance with the documentation
- JohnnyMorganz for workflow guidance
ZonePlus is completely free and open source. It operates under an MIT License; you only have to provide credit and link back to this thread to use and modify.
This project has taken a considerable amount of time to develop so any feedback is greatly appreciated!