Jumping from part edges with PGSEnabled causes lower jump height

This is incredibly frustrating in platformer games and definitely doesn’t seem like intended behaviour.

Regular jump ![](upload://wlNiy3WkLCBhoivWnHUOAHQZTr8.gif)
Lower jump from the edge of the part ![](upload://v3Gz9jIpANCqTihZqpyV8iw5Lun.gif)

(was also reported here almost a year ago)

7 Likes

omg yes please, if someone could look into this i’d be so thankful.

This happens all the time in my game, people are always complaining about it and I’m just here like
¯\__ (ツ)_ _/¯

Speed Race - Roblox if anyone wants to check it out. Very easy to die when you jump right at the edge of a block.

This is a good game now nice job :thumbsup:

You guys could try making your own custom jump, like with bodyvelocity, for now

:smiley: thanks. It was a bit rough around the edges when I first released it.
I think I will look into creating a custom jump until this bug can be fixed because it is by far the biggest complaint I get about the game now.

I’d recommend custom physics altogether. An equally aggravating problem is when you’re about to jump but for some reason the level geometry flings you up in the air a bit, and since you’ve gone airborne too early you don’t make the jump and lose a life.

Yeah the physics can be a bit all over the place. I have little experience creating any kind of ‘custom physics’ but I guess its absolutely worth doing for my game.

Small script to fix: Free script to fix low jump height when jumping off part edges

1 Like

We just released a fix for this

1 Like

This bug is back. This time it won’t let you jump at all.

@chefdeletat

Seems like it was already reported and solved: