No, it’s a One Piece game with my own little twists to it. I may have messed up with the name since everybody thinks it’s a Jojo game.
Is there anything you can’t do?!
I made a game where anyone who joins has their character put up on a podium that stays there forever.
Pretty cool but the beginning looked very… floppy?
Or artificial maybe I don’t know what the correct term is
I’m currently working on a Lantean-style outpost for the group Ancient Domain (stargate - ancient based group). It’s one of the oldest in the stargate community, and I’m looking to give us a nice new place to hangout in.
me_irl
It’s a fun game to play/stream (especially since most people are bad lel), but I’m curious when the parachute autodeploys. Is it at a static sea level or if you’re a certain height above the ground?
Position.Y < 600
When we get the next map and altitudes change drastically it’ll likely be done better lol. The theme of the game has been “rush and get everything working” >_<
I haven’t noticed anything wrong. Just unexpected behaviour like not being able to jump out of a (driver/passenger) seat, not sure how much or what loot spawns when you kill someone, … the sniper is awesome btw
Are you sure? That’s something I’ve never heard of >_< When’d you run into that issue?
Players drop everything in their inventory when they die.
The very few times I was in a car (since they seem to be laggy?), I could only leave the buggy by pressing E
E is the leave vehicle/enter vehicle button haha. I don’t use roblox’s “touch seat to sit”/“jump to leave seat” thing since it’s unreliable
I understand the “press E to enter” as before I got close enough, I was already thinking “how am I gonna get in here”, but the “press spacebar to leave” was still the first thing I did when trying to leave, out of habit.
Good feedback, thanks. I’ll be making a tutorial level for new players in a bit.
You should definitely consider making spacebar an alternate way to leave vehicles - he’s not the only one with that habit.