v0.1:
the Surface Appearance will be converted when a MeshPart
has been selected, so you don’t have to select a SurfaceAppearance
which makes it longer, and now you can select SurfaceAppearance
s or MeshPart
s
YOU MIGHT GET THIS ERROR Failed to upload TexturePack. PBR textures may not be visible in game. Change a TextureId property to retry. (429)
but don’t worry, you must be patient for all of the materials to fully load
v0.2:
You can now convert Decals
and Textures
to MeshParts
(as requested by @Dede_4242) and added an Undo button (as requested by @ROWNIE)
Here’s how to update your plugin
-
Go to any place to edit
-
Press the “PLUGINS” tab
- Press the “Manage Plugins” tab
- You should have this in the “Pending Updates” section
- Press “Update” and you’re up to date using the plugin!