I do find them very hard to control since it feels like their speed has been increased, or their wheel/baseplate friction is too low.
Many of the mechanical functions seem to move too fast to use with the mouse click buttons you’ve got. What may work better is using keyboard or other inputs for control so you don’t have to keep clicking on the button for the input/ -input.
The vehicle carrier upper deck moves too high which looks very strange to have it up in the air like that. Also vehicles don’t stay on the deck when the truck is moved.
The forklift forks came apart the first time I drove it.
Sorry. I only modified it with Jeep, so I don’t know how to add features like friction. The forks and all vehicles are physically secured and can often fall/fault. Please understand.
With a few more adjustments it will be nice, definitely inspired by the Praetor mech from Brigador.
(I don’t like building that much, I have my hands full with scripting already)
(or if I settle on a low-poly choice vs high detail conflict)
(Maybe I might just hire a professional modeler/builder later for my final game)