2D Cursor Game Idea

ohh that sounds unique but from what u said it sounds like ur going to use click to move but without the click part

It would work on Xbox. They use the control stick to move around as a way to move the cursor.

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I don’t want to make you worry but this game is very easy to exploit…

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A tutorial would be nice, I had 0 idea what i was looking at during the first minute

I know but it is a just for fun single player game. Its like if you download exploits for New Super Mario DS, your just making it less fun for yourself by cheating.

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Certainly an interesting concept. I would recommend adding score, lives, and maybe checkpoints so players don’t get sent all the way back to the beginning.

However I can see most of the level design being exploited by the player easily moving their mouse super quick to get to the green button as it automatically teleports to the next level. Not to mention if they click out of roblox by pressing the windows key, it would lock the original roblox mouse cursor and place giving them time to hover in another place, click back on the window and completely skip the stage.

Fun concept tho.

I never knew that was a thing… That will save me a lot of time later

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Add a currency system and make buyable (or unlockable) skins for the cursor.

Inspired by disguised toast???

If someone has a touchscreen it would be a bit too unfair.

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You should make the UI look as modern as the cursor. It would look better.

As I already said

…and Xbox :+1: :slightly_smiling_face:

My laptop has touchscreen so I asked that question.

An Anti-Touchscreen script that if you use touchscreen/teleport your cursor far away it pushes it back… If that’s possible.

you forgot to add checkpoints (unless on purpose) but definitely do

me increase dpi to max be like

I wasn’t even aware that was possible. After some better UI elements and maybe some sound effects, it could be really good. There could be a lot of different kinds of obstacles in the UI, which could be really fun to play!

The idea isn’t unique, but it’s not very implemented in Roblox, so go for it! What I would do is make a checkpoints system.

to @IceTheOneAndOnly @octav20071 and anyone else talking about checkpoints, I was thinking about having them every 5 stages.

To @Vyntrick with his concern, I am pretty sure there is a way to detect this as there is a screen that says “see you soon” when you click out of this game, and says “welcome back” when you click back in. Or when you press the windows key and such, if i detect when a user does this I can easily reset them back to the previous stage.

Though I dont know what @JayManLive uses to detect the players clicking to other windows and such.

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If you created a gamepad cursor for xbox (its hard) then it could work. Games like project:Hood have a xbox mouse cursor.

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I can imagine a joystick being used on Mobile, but whatever the developer wants, based on his previous statements about the project.

This looks very interesting!

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