Hello developers. My name is Nikilis and I’m the developer for Murder Mystery 2. I’m looking for people who can design skins for our in-game weapons!
Overview
In Murder Mystery 2, players can collect different skins for their knife and gun. These skins are created as 2D texture files to be applied to the 3D weapon model, also known as “retexturing”. Here is our “Default” knife and gun that would be retextured:
Here are some examples of knife “skins”:
Skill Set
What we need is for the 2D file to be uploaded as a decal, and applied as a texture to the knife mesh. There are many different ways to texture the knife, the most simple way is to take the original texture and edit/draw on top of it using a program such as Photoshop. This is what the texture looks like:
Some of our more advanced artists like to texture in a 3D environment such as Photoshop 3D or Blender. If you’d prefer to do that, I can provide the obj file for the knife. You can even change the UV map if you’d like as long as the 3D model remains exactly the same.
Examples
Each skin has a name and rarity that both relate directly to the design of the skin. The rarities are as follows:
Common
Basic designs, using less popular/“cool” colors
Example:
Uncommon
Upgraded designs with more texture than common.
Example:
Rare
This is when the designs become very desirable, with popular colorful designs.
Example:
Legendary
Reserved for the best skins. These can actually still be simple, but have to have an “epic”/cool factor, generally using the most popular colors (black, bright red/blue/green/purple)
Example (the skins provided in the overview are also Legendary):
Quality Requirements
We’re looking to upgrade our quality. Therefore, these example skins should be used as inspiration but with the expectation to be improved on. We want all the skins to be hand made and illustrated, rather than random textures slapped onto a the default skin. Also, we are aiming to maintain a 2:1 ratio of knives:guns.
Job Details
We would like to collect a few people who are able to continually provide skins as needed as a contractor/freelancer type job. We do not expect work full-time, but we expect you to be able to work at a reasonable pace when you opt-in to certain projects. Depending on how good you are a more permanent position could be negotiated. Being able to come up with skin ideas on your own is a huge bonus as well.
Payment
Payment amount varies per skin, ranging from $20 to $200 (or more) USD depending on quality, time spent, current project requirements, etc through PayPal. A single completed project with a larger amount of skins could potentially equal a few thousand dollars. Equivalent Robux payment also possible.
Contact / Apply
You can apply by messaging me here on the Dev Forum, or by emailing me at: apply@nstud.io
Include examples of graphic design work you’ve done, specifically texture work you’ve done for other weapons.