Mini Empires v0.7.0 changelog

:sparkles: Skins, shop, inventory, new game mode, FREE custom matches, new lobby interface, match start timer, rebalance changes, bug fixes, and more!


New additions

  • Added a match start timer (30 seconds) to ensure players start at the same time.

  • Added new mode “Blitz” which is a sped up version of Casual with 2x faster coin generation, building speed and unit production speed.

  • Added inventory where one can manage owned skins, crafting materials, and consumables.

  • Added a shop where one can purchase skins, consumables and crafting materials. Skins are previewable in the “Skins” section in the shop.

  • Added two chests “Foundation” and “Ultimate” which require a key to open. Chests drop skin blueprints, chests, and fragments.

  • Added “World War II” skins

    • Sniper
    • Gunner
    • Rocketeer
    • Light Tank (“Panzer”)
    • Heavy Tank (“Tiger”)
  • Added “futuristic” skins

    • Sniper (“Sentinel”)
    • Gunner (“Commando”)
    • Rocketeer (“Ravager”)
    • Training Camp
    • Wall
    • Gate
    • Farm
  • Added “Medieval” skins

    • Sniper (“Archer”)
    • Training Camp
    • Wall
    • Gate
    • Farm

Changes

  • More builders can now construct a building at the same time.

  • Custom matches are now FREE and also hidden from other players in the server list.

  • Lobby interface has received a significant touch-up.

  • Rebalance changes

    • Harbor
    + Cost 5750 -> 3500
    
    • Vehicle Factory
    + Cost 9300 -> 7600
    
    • Gunner
    - Vehicle damage modifier 80% -> 40%
    - Building damage modifier 80% -> 50%
    
    • Sniper
    - Vehicle damage modifier 50% -> 30%
    - Building damage modifier 50% -> 30%
    
    • Heavy Tank
    + Population cost 3 -> 2
    

Bug fixes

  • Fixed a bug where units would sometimes stop right after being commanded to move.

  • Teleporting to match servers fail on occasion, but teleports are now retried for a smoother matchmaking experience.

  • Fixed an issue where one would on occasion lose their win streak after winning a match due to leaving a match before.

  • Fixed an issue where laptops with touch screen support were unable to interact with core game features.

  • Fixed an issue where harbors could be built on elevated tiles above water level.

  • Fixed a bug where multiple buildings could be placed on one tile.

  • Fixed a bug where leaving a party mid-queue would fail to remove all users from the queue.


:link: Game link: Mini Empires RTS - Roblox

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