Skins, shop, inventory, new game mode, FREE custom matches, new lobby interface, match start timer, rebalance changes, bug fixes, and more!
New additions
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Added a match start timer (30 seconds) to ensure players start at the same time.
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Added new mode “Blitz” which is a sped up version of Casual with 2x faster coin generation, building speed and unit production speed.
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Added inventory where one can manage owned skins, crafting materials, and consumables.
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Added a shop where one can purchase skins, consumables and crafting materials. Skins are previewable in the “Skins” section in the shop.
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Added two chests “Foundation” and “Ultimate” which require a key to open. Chests drop skin blueprints, chests, and fragments.
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Added “World War II” skins
- Sniper
- Gunner
- Rocketeer
- Light Tank (“Panzer”)
- Heavy Tank (“Tiger”)
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Added “futuristic” skins
- Sniper (“Sentinel”)
- Gunner (“Commando”)
- Rocketeer (“Ravager”)
- Training Camp
- Wall
- Gate
- Farm
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Added “Medieval” skins
- Sniper (“Archer”)
- Training Camp
- Wall
- Gate
- Farm
Changes
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More builders can now construct a building at the same time.
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Custom matches are now FREE and also hidden from other players in the server list.
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Lobby interface has received a significant touch-up.
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Rebalance changes
- Harbor
+ Cost 5750 -> 3500
- Vehicle Factory
+ Cost 9300 -> 7600
- Gunner
- Vehicle damage modifier 80% -> 40% - Building damage modifier 80% -> 50%
- Sniper
- Vehicle damage modifier 50% -> 30% - Building damage modifier 50% -> 30%
- Heavy Tank
+ Population cost 3 -> 2
Bug fixes
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Fixed a bug where units would sometimes stop right after being commanded to move.
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Teleporting to match servers fail on occasion, but teleports are now retried for a smoother matchmaking experience.
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Fixed an issue where one would on occasion lose their win streak after winning a match due to leaving a match before.
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Fixed an issue where laptops with touch screen support were unable to interact with core game features.
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Fixed an issue where harbors could be built on elevated tiles above water level.
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Fixed a bug where multiple buildings could be placed on one tile.
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Fixed a bug where leaving a party mid-queue would fail to remove all users from the queue.
Game link: Mini Empires RTS - Roblox
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