Reproduction Steps
Join a game that contains SoundEffects such as ReverbSoundEffect or EqualizerSoundEffect and witness sounds playing when you’re not supposed to hear them.
We are having this issue in Glacier (Glacier - Roblox) for example, despite no developmental changes from our end. This is very related to 3D Sounds Broken.
Expected Behavior
I expect sounds to play only when in the desired proximity according to the sound’s properties.
Actual Behavior
Sounds are playing everywhere, mainly sounds with added effects.
Issue Area: Engine
Issue Type: Other
Impact: High
Frequency: Constantly
Date First Experienced: 2022-05-12 00:05:00 (+00:00)