Wow! These look amazing, sadly though I doubt I’ll have a use for these and these will probably annoy my computer (I only have 8GB RAM). I wanted to take a quick section out of this and just show how surprised I am at this section.
Wow, that is seriously a lot of Robux, I don’t want to know how long you took but wow, the time this must have taken and then you decided to open source these.
Hi, thanks for posting your free maps! I know terrain works takes a lot of time.
For performance, I have read changing ‘changing the Lighting ShadowMap to Voxel or Compatibility, turning off global shadows’ , I noticed the island map has ShadowMap set.
What are you thought about this setting, changing it, performance, and how it relates to the map you created or other terrain.
I’m not offering lighting with these. If you don’t like them, changer them yourself. Nothing is stopping you. I’m not going to give up the lighting style for performance as these are open sourced, and can be changed completely.
No worries. I apologise for being very aggressive about this, however there are usually ditched projects, and frankly, I don’t have the time to go ahead and edit all of the lighting. You have a good point about performance.