I support this request. Until Roblox lets developers tell the engine exactly where they want environment maps to generate at (and at a actually usable resolution like Half-Life 2 and Portal,
games from the 2000’s), I don’t want to use them, but I like the orb “reflections” produced by lights near glossy surfaces.
I always set parts’ reflective property to 0, which seems to stop the environment map from appearing, but does that always work? I have a small restaurant interior but perhaps Roblox can’t tell it’s indoors so that’s why those ugly environment maps aren’t showing up yet…
EDIT: I know some people have tricked the new Assistant into talking about instances that would give developers 2000’s-era control like I really want, but I don’t know if it’s getting information about other game engines or if Roblox is about to upgrade environment maps. (Oh, I hope it’s the latter! )