About Rainy Vibes

Rainy Vibes

by Mixed Moods

Play Rainy Vibes

Rainy Vibes is a small place where you can hangout with friends in the rain! Take out an umbrella and get ready to have yourself a relaxing time. While visiting, you may even discover something unusual.

This Week’s Update - January 4 @ 3:00pm PST

Additions:

  • Added a walkie talkie that is currently disabled until the new audio api is released
  • Added a walkie talkie toggle to settings that is disabled until the new audio api is released

Changes:

  • Changed immersive ads to be disabled while cutscenes are playing
  • Changed the spawn portal ad to be a billboard ad
  • Changed the map’s season from winter to spring

Fixes:

  • Fixed video ads potentionally breaking certain game-specific events

Past Updates

2023
November 28 @ 5:00pm PST

Additions:

  • Added limiteds accessories to Edgar’s Bazaar
  • Added some hot cocoa mugs, that can be used, to the winter season setup
  • Added some simple stockings to the three homes around the map
  • Added more snow piles to the winter season setup

Changes:

  • Changed the topbar to look like the new topbar that will be launching soon
  • Changed the bazaar interface to be able to display and sell limiteds
  • Changed the map’s season from fall to winter

Fixes:

  • Fixed some winter props being positioned improperly due to map changes throughout the year
September 29 @ 1:00pm PST

Additions:

  • Added Burt Bling to Edgar’s Bazaar
  • Added tool tips to the Options interface
  • Added fall props and colors to the map
  • Added a rare Mini Wagasa umbrella to the daily shop rotation
  • Added a rare Sprinkle Donut umbrella to the daily shop rotation
  • Added a Buy Skins button to the Customize Umbrella interface
  • Added two new chest spawn locations
  • Added a watchtower to Lilyhaven

Changes:

  • Changed the cutscene skip hint to use GetImageForKeyCode so it can be Playstation compatible
  • Chaned the proximity prompt to use GetImageForKeyCode so it can be be Playstation compatible
  • Changed the appearance of the proximity prompt so that it’s more consistent
  • Changed the amount of starter acorns from 50 to 100
  • Changed the chat bubbles to be white instead of black
  • Changed one of the islands in the outlands slightly

Fixes:

  • Fixed water balloons and snowballs not having a sound group for their impact sounds
  • Fixed the umbrella not always applying a force
  • Fixed a bug involving windows and their sounds
June 30 @ 1:00pm PST

Additions:

  • Added a hair clippers tool for admins
  • Added a cream puff tool at a special place
  • Added a brand new CD to collect called Vintage
  • Added a “Hold to Spin” hint for new players when they hold the umbrella
  • Added a notification for when you go to a special location for the first time
  • Added a water ballooon tool for summer that can be picked up around the map
  • Added a new stat that keeps track of how many times you’ve died from lightning
  • Added a brand new island with content meant to be used as a guide for new players
  • Added a new character called Lady Boe to tutorial island and to the Frog Lord’s cave
  • Added a new character called Burt to the tutorial island and to the junk cave
  • Added a new legendary umbrella skin called Flying Saucer
  • Added a new rare umbrella skin called Sunflower Parasol
  • Added a new rare umbrella skin called Banana Parasol
  • Added flames for when lightning strikes the ground
  • Added two brand new poses to the Pose Gui
  • Added a new lighting preset called Day

Changes:

  • Changed the starter amount of acorns from 0 to 50
  • Changed the daily shop to show 4 umbrella skins instead of just 3
  • Changed the introduction cutscene to be shorter and not show lilyhaven
  • Changed the Red Butterfly Wagasa to a Butterfly Wagasa that can be recolored
  • Changed the Butterfly Wagasa’s rarity from Rare to Legendary and increased the price
  • Changed the umbrella to make the player always fall a little slower while it is equipped
  • Changed the umbrella to only make the player fall faster once the umbrella visually stops spinning
  • Changed tools so that they scale with your character instead of constantly being the same size
  • Changed the lightning to no longer have a chance of double flickering because it gets annoying
  • Changed the Frog Lord’s cave to be more noticeable and more interesting than before
  • Changed the piano gui to remove unnecessary padding on smaller screen sizes
  • Changed the name of the main island from The Island of Frogs to Lilyhaven
  • Changed the campfire’s wood logs to match the game better
  • Changed the background music to be louder while indoors
  • Changed the default lighting preset from Night to Day
  • Changed the scrollbar for leaderboards to be visible

Fixes:

  • Fixed the ‘m’ key getting cut off in the piano gui
  • Fixed the direction of the rain particles on the slanted cabin’s roof windows
  • Fixed the wind affecting the built-in fire particles around the map by replacing them
  • Fixed terrain far from your character not loading while watching cutscenes and while in freecam
  • Fixed the lightning bolts casting shadows when they really weren’t supposed to
  • Fixed the tool processing indicator not showing up due to a race condition
  • Fixed the umbrella not visually spinning occasionally due to a race condition
  • Fixed umbrellas resetting its appearance whenever the color or texture was changed
  • Fixed the custom texture slot for the umbrella not always properly showing the preview
  • Fixed a small issue where cutscenes could yield longer than expected when being constructed
  • Fixed the screen rain not following the camera properly during cutscenes
June 2 @ 5:30pm PST

Additions:

  • Added a few new spawn locations for chests
  • Added chat bubbles above npc characters
  • Added a covered wood bridge to Paradise Island
  • Added a proccessing indicator for any tools that require it
  • Added a new sound setting called Pianos that toggles sounds produced by pianos
  • Added a new entrance to the crazy cave from the surface of the map
  • Added mushroom characters around the map that you can find

Changes:

  • Changed leaf particles to affected by the wind in the game
  • Changed the pocket of mess area to be more open and less vertical
  • Changed the smoke particle effect used for the morph and shrink potion
  • Changed the pianos around the map to be playable instead of playing a preset list of songs
  • Changed the background music to become more quiet as you approach a piano or radio that is being used
  • Changed Paradise Island by making it smaller and by splitting it into chunks
  • Changed the shortcut that toggles freecam from Shift + P to Ctrl + Shift + P when sitting on a playable piano seat
  • Changed the immersive ads to use a custom fallback image instead of the default one
  • Changed the logo for the loading screen to be larger on certain monitors
  • Changed the backrooms to be slightly larger than before

Fixes:

  • Fixed the wood grain on the telephone poles and fixed the wood being smooth instead of sharp
  • Fixed tools continuing the debounce on the client when the client-side validation failed for an action
  • Fixed the spray can’s scale button from not being selectable for certain devices
April 28 @ 12:30pm PST

Additions:

  • Added a party popper tool that developers can give to people
  • Added a soft shutdown for when the servers need to be updated
  • Added a whoopee cushion tool that developers can give to people
  • Added a rarity label when hovering over an item’s info box in the daily shop
  • Added a trigger that spawns two lanterns for players that go to the lake for the first time
  • Added simple grief detection to the Minesweep board in the game cave that punishes griefers
  • Added the ability to grab usernames with the morph potion by holding down ctrl and clicking on a player

Changes:

  • Changed all of the AdGuis to be labeled better
  • Replaced the old fence model with a new one that matches the game better
  • Changed lightning to have a small chance to strike in a specific location
  • Changed the Launch Lanterns product and the Launch Fireworks product to use acorns
  • Changed the volume of Peace and Joy from the Dubious Sleep CD to be louder
  • Changed the lightning to flicker occasionally instead of just doing a flash

Fixes:

  • Fixed the wood grain on the picnic tables
  • Fixed the wood grain on the docks around the map
March 30 @ 4:00pm PST

Additions:

  • Added an info box to umbrellas in the daily shop that shows a tool tip when hovering over it. The tool tip includes information about whether an umbrella can be recolored and retextured. In certain circumstances, it might show more than that
  • Added a new umbrella to the shop rotation called Splendid Silk Parasol by @AerialsAbove
  • Added a new umbrella to the shop rotation called Black Silk Parasol by @AerialsAbove
  • Added a new umbrella called Easter Egg Parasol that will be rewarded during the 2023 Eggstravaganza event
  • Added an invite prompt to the two-player board games in the game cave if one of the seats is empty
  • Added a new interface called Edgar’s Bazaar which allows players to buy ugc accessories
  • Added a /skip chat command that skips the current background song that’s playing
  • Added a new location called Edgar’s Bazaar where people can buy ugc items
  • Added bean bags with new sit animations around the map
  • Added a brand new small gazebo near the spawn location
  • Added another painting into the game by @Gr1mlyOwO
  • Added some new chest spawns around the map
  • Added bee hives to a certain area of the map

Changes:

  • Reduced the max and min height that the fireworks can go at the lake
  • Reduced the RollOffMaxDistance for the Space Sandwich’s activated sound
  • Moved the coin boxes accessories from the lamp pergola to Edgar’s Bazaar
  • Changed the boards around the map to display immersive ads since they are now enabled
  • Changed the leaderboards to include the verified badge next to verified users
  • Changed the layout of the game cave to be more open and welcoming
  • Changed the texture used for the aurora borealis beams in the sky
  • Changed the texture used for the wind chime at the lake’s gazebo
  • Removed the lamp pergola that used to be above the water drain
  • Removed the construction-related props from Edgar’s Bazaar
  • Renamed the Original playlist to Default

Fixes:

  • Fixed the first shot of the playground in the introduction cutscene
  • Fixed a small building error with the slanted cabin’s windows
  • Fixed the user hint highlight disappearing after dying once
March 3 @ 1:00am PST

Additions:

  • Added a new Volumetric Fog setting that is off by default because it has performance implications
  • Added some temporary purchase locations for ugc accessories until Edgar’s Bazaar is finished
  • Added 12 new pastel color options in the umbrella customization interface
  • Added a new umbrella to the shop rotation called Pancake Umbrella
  • Added a new umbrella to the shop rotation called Blossom Parasol
  • Added an entertainment center model to the slanted cabin
  • Added a new filter to the magician’s wand called Lifeless
  • Added a space sandwich to somewhere on the map
  • Added a hide and unhide command for admins
  • Added an infect command for admins
  • Added a noclip command for admins
  • Added a speed command for admins

Changes:

  • Changed it so tools scale alongside your character, but it won’t be enabled until ScaleTo is enabled
  • Changed how modifications are made to characters to allow for apperance modifiers
  • Changed the green balloon to always point upwards and in the direction of the wind
  • Changed the method of spinning the umbrella to not rely on a Tween object
  • Changed the Starry Night umbrella to include star particles
  • Changed the Clear Dome umbrella to not cast a shadow
  • Changed RejectCharacterDeletions from false to true
  • Changed the area around Mira to be more interesting
  • Changed the spawn area a bit to have better lighting
  • Changed Mira’s dialog to reflect her new surroundings

Fixes:

  • Being able to spam equip tools with auto clickers
February 17 @ 10:30am PST

Additions:

  • Added ragdoll on death
  • Added a pizza box for small characters to lay in
  • Added a third umbrella slot in the daily shop
  • Added 2 daily chests that give acorns and spawn randomly around the map once a day
  • Added a mushroom umbrella that can be recolored to the daily shop pool

Changes:

  • Removed the sound that plays when players join
  • Removed the ability for your character to fall apart when dying
  • Reduced the size of the water drain near spawn
  • Reduced the amount of time for a try from 60 seconds to 40 seconds
  • Replaced the old dice icon used for the morph potion and spray can with a new dice icon
  • Replaced the old daily shop icon in the options gui with a new icon
  • Swapped the position of the daily shop button and the gamepasses button in the options gui
  • Swapped PhysicsSteppingMethod from Fixed to Adaptive
  • Changed the location of the small campsite to somewhere that fit more than the previous location
  • Changed the area at end of the water drain to have more unique feel to it
  • Changed the foot piano at the lake to be able to play a full c major scale
  • Changed how characters are handled when they are initially created
  • Changed how the lens flare effect decides whether the sun is occluded or not
  • Changed how certain tagged instances are cached

Fixes:

  • Fixed a minor building error with the steps near the tent and Franklin’s home
  • Fixed a small server memory leak where an empty table was not set to nil once a player left
  • Fixed the umbrella sidebar button from not being translated properly
  • Fixed being able to place spray decals in certain locations in the lake
  • Fixed the explode command creating craters in terrain
  • Fixed the leaderboards buttons being unclickable due to the trees having CanQuery set to true
  • Fixed the weekly leaderboards not properly updating due to a change with how the current week was referenced
February 10 @ 4:00pm PST

Additions:

  • Added a currency called Acorns that can be purchased and earned
  • Added a daily login rewards that reward people for having a login streak
  • Added a rotating daily shop where people can purchase umbrella skins with Acorns
  • Added friend locators that can be used to teleport to your friends when they’re in a safe area
  • Added a chat role given to players that have the verified badge that Roblox provides to creators
  • Added a new setting called Friend Locators that can be used to disable friend locators
  • Added a new setting called Lens Flare that is turned off by default
  • Added a new referrals stat about how many people play the game for the first time due to you
  • Added a new badge called Better Together that is awarded when you get your first referral
  • Added a new umbrella skin called Heart Umbrella that is unlocked by having 3 referrals
  • Added a new umbrella skin called Froggy Umbrella that is unlocked by finding all the frogs
  • Added a new umbrella skin called Scrap Umbrella that is unlocked by collecting all the junk
  • Added a new umbrella skin called Ruined Umbrella as a reward for playing this weekend
  • Added a total of seven new umbrella skins that can be purchased from the new daily shop
  • Added a /teleport command that allows you to teleport to your friends
  • Added a /refresh command that refreshes your character without having to reset
  • Added a /next command that tells you when the day will change in your local time
  • Added a few chats hint related to settings, cinematic mode, and the new /refresh commmand
  • Added a debug command only available to developers that resets/fills players’ collectables
  • Added a new button that appears when holding the umbrella tool that allows you to customize it
  • Added a new umbrella texture preset for people that have the Umbrella Options gamepass
  • Added a tooltip to the spray can tool that tells why the input box is locked
  • Added a button to the options interface that allows you invite friends
  • Added two traditional rope swings to somewhere around the map
  • Added butterflies to certain locations around the island for spring
  • Added different thunder sounds for far away lightning
  • Added two new characters to somewhere in the map
  • Added a few seats to the lily pads at the lake

Changes:

  • Overhauled the umbrella customization interface to look more sleek and to contain more options
  • Overhauled the gamepass interface to look more sleek and to more horizontal instead of vertical
  • Overhauled the jukebox interface to look more sleek and appealing than a boring old list
  • Overhauled the settings interface to look more sleek and to contain descriptions as well
  • Overhauled the stats interface to look more sleek and contain small descriptions
  • Removed the gazebo near the lighthouse and replaced it with a simple hangout area
  • Removed the chat section from NexusVR’s menu since it does nothing with the new Roblox chat
  • Removed the old spray cans around the map that were used to customize your umbrella
  • Removed the settings button from the custom topbar and replaced it with an acorn balance button
  • Changed the primary entrance to the underground section of the map to be more interesting
  • Changed the text size for custom topbar buttons from 12 to 14 so that they’re more readable
  • Changed how trying a gamepass tool works so that it closes the gamepass gui
  • Changed the try tool gamepass feature to have a time limit and to not remove the tool when dying
  • Changed the tool sidebar component to remember if it was hidden after the player resets
  • Changed the color picker gui for the rose and frog holdables so that it scales differently
  • Changed the skip hint for the introduction cutscene to match the style of the other guis
  • Changed the morph potion to start with one of your friends in the input field
  • Changed the morph potion to not convert only numbers into user ids
  • Changed the morph potion’s dice button to actually not be random
  • Changed the badge awarded gui to show all badges one by one
  • Changed the badge awarded gui to be a reward gui that’s used for other stuff
  • Changed the photo mode icon from a dot to a photo camera
  • Changed the wind-related effects to not rely on GlobalWind
  • Changed the material for asphalt from stones to gravel
  • Changed the ambience sounds for all the lighting presets to sound more natural
  • Changed the rock in the middle of the lake to include a little more detail
  • Changed it so the reward notification can be closed after 1 second through input
  • The TextureId for the umbrella tool matches the umbrella skin that you have equipped
  • Reduced the amount of particles when using the morph potion and shrink potion from 25 to 6
  • Upgraded the water in the game to use the new shorelines beta feature
  • When following a friend into the game, you will teleport to them if they are in a safe location
  • Transferred most of the tool ui to a new theme provider
  • Increased the volume of the cat purring sound to be more audible than before
  • Increased the max custom umbrella texture size from 150x150 to 420x420
  • Increased the number of color options for umbrellas
  • Updated Nexus VR to the latest version

Fixes:

  • Fixed the morph potion not showing the smoke effect every single time used it
  • Fixed a bug where tool equipped-related code wouldn’t run if the tool was equipped immediately
  • Fixed a bug where tool idle animations wouldn’t play if the tool was equipped immediately
  • Fixed the balloon force delay by moving the effect from the server to the client
  • Fixed the morning lighting having the moon instead of the sun for the skybox
  • Fixed the water zones not distorting the precipitation sound group
  • Fixed the log slide locking the player’s humanoid in the Seated state
  • Fixed the broom idle animation not having the right hand animated
  • Fixed the odds of lightning striking being higher than normal
  • Fixed the right arm for the froggy chair sit animation
  • Fixed the lily pads to never be influenced by anything
January 1 @ 5:30pm PST

Additions:

  • Added another inflateable tube man next to Pete’s stall
  • Added the fireflies back in after accidently removing them for the last update
  • Added a new sound category called Precipitation that can be turned on/off in settings
  • Added a few different groups of flowers around the map for spring
  • Added a try button for each gamepass tool found at Pete’s Stall
  • Added a new chat tip about trying gamepass tools
  • Added a new NPC that you can talk with

Changes:

  • Changed the season for the map from winter to spring
  • Changed PhysicsSteppingMethod from Adaptive to Fixed
  • Changed the tool dispensers to equip the tool if the dispensed tool is already within the player’s backpack

Fixes:

  • Fixed the umbrella near the playground playing rain sound effects when it’s snowing
  • Fixed the ban hammer tool’s sounds not having a sound group assigned
  • Fixed the spray can tool not unlocking for people in private servers
  • Fixed the campfire sound not having a sound group assigned
  • Fixed the spray can having its sound group set to outdoors
2022
December 9 @ 5:00pm PST

Additions:

  • Added tips that appear in chat every 3 minutes
  • Added a new setting that disables the tips that automatically appear in chat
  • Added a /tip command that provides a tip related to the game
  • Added a /headless command that toggles the player’s head off and on
  • Added a few new developer admin commands
  • Added a button that appears in private servers during winter that reverts back to non-winter
  • Added snowball mounds that give players snowballs to throw

Changes:

  • Swapped the StreamOutBehavior from Opportunistic to LowMemory
  • Increased the StreamingTargetRadius to 1000 from 600

Fixes:

  • Fixed the spray can tool’s activated sound not being assigned a sound group
  • Fixed the Jukebox’s gui’s warning in the developer console caused by the latest version of Fusion
  • Fixed the Frog Lord’s dialog chirp not playing due to the sound id missing the rbxassetid:// prefix
December 3 @ 1:00am PST

Additions:

  • Added a secret way to enter the backrooms
  • Added a new badge called Papa Bobux for players to earn
  • Added a new badge called The Backrooms for players to earn
  • Added a new badge called Mysterious Cat for players to earn
  • Added in some snowmen around the map for the winter season
  • Added two new filters to the Magic Wand tool that premium players recieve
  • Added a Spray Can gamepass that allows players to spray decal presets on surfaces
  • Added snow wind particle effect that becomes more visible the higher the magnitude of GlobalWind
  • Added a winter season to the game that includes unique materials, sounds, particles, and decorations
  • Added a small island that always has snow even when the season isn’t winter
  • Added a new CD for to find that contains some music filled with holiday spirit

Changes:

  • The immersive ad billboards now have rain dripping from them
  • Changed it so the umbrella is always in the first slot in your backpack
  • The seasonal appearance of the map can now be changed on the fly if necessary
  • Removed the gamepass podiums from the spawn and replaced them with a gamepass booth
  • Holding down the button that spins your umbrella will now make the umbrella continue spinning until you let go
  • Changed the rotation of the spawn locations so players have their character facing in the direction of a more interesting area of the map
  • An @ symbol is now next to usernames on the leaderboards so they don’t get mistaken for display names
  • Removed two walls at the spawn area to make it feel more welcoming to new players
  • When falling, while you are spinning your umbrella, you will now fall more slow

Fixes:

  • Fixed client constraint doors being included in queries for tools
  • Fixed the weekly leaderboards from resetting when a new month occurs
  • Fixed the creak sound for constraint doors not having a sound group assigned
  • Fixed the morph potion’s TextBox automatically translating non-placeholder text
  • Fixed the fishing rod raycast parameters so it includes the player’s camera in the blacklist
  • Fixed a typo that caused a race condition to occur that would leave the master sound group muted
  • Fixed a race condition that made the dialog controller unusable and caused the cutscene controller to stop completely
November 11 @ 4:00pm PST

Additions:

  • Added a turtle named Franklin
  • Added a few whale spring riders
  • Added a chat tag for users that have Premium
  • Added a slide that you can slide down near the old cabin
  • Added a new small area inside the drainage pipe near spawn
  • Added a jukebox that allows the player to override the default playlist
  • Added a new collectable type called CD, which can be used for the jukebox
  • Added tags to certain chat roles like developer and top leaderboard users
  • Added a Witches Brew soda can somewhere in the map that temporarily gives a large head
  • Added a notification at the bottom right of the screen indicating if the player’s data is still loading
  • Added a freecam hotkey (F10) that locks the camera and allows your character to be controlled
  • Added a text chat command called /song that tells the user the current song and its id
  • Added a new setting called Seat Hints which shows nearby seats that are available
  • Added some small floating islands at the edge of the main island for more detail
  • Added sounds that play at your character when you certain keywords in chat
  • Added a new option in settings that allows you to disable the repetitive chat sounds
  • Added an introduction cutscene that shows off some different parts of the map
  • Added a Green Balloon gamepass that allows users to jump higher
  • Added a Green Balloon gamepass podium to the spawn location
  • Added immersive ads in a few locations around the map
  • Added a notification in chat for when you earn a badge
  • Added in the legendary buff tree with all his greatness
  • Added weather vanes to the cabin roofs

Changes:

  • Updated Nexus VR Character Model to version 2.4.1
  • Updated the backend for how purchases are handled
  • Updated the WeatherController to be able to unsync itself from the server
  • Updated the lightning to be more prominent by changing its volume and sound effects
  • Updated the DialogController to swap the text to the current language if it has been changed
  • Updated the LocalizationController to be compatible with the player changing their LocaleId
  • Updated the connection meter to look more sleek and mordern
  • The donation leaderboards now display the robux icon next to the amounts donated
  • The windmill’s speed now changes based on the magnitude of wind
  • When using the morph potion, your character will no longer reset its size
  • The platform near the froggy chair has been converted to a gazebo
  • Cinematic mode now hides chat bubbles, including the voice chat bubble
  • Removed global badge earned notifications from chat
  • Swapped out some of the pole lamps with a new box lamp
  • Changed the loading gui to not rely on any packages
  • Changed the loading gui to hopefully look good while playing in VR
  • Changed the graffiti’s textures to be higher than 150x150
  • Changed the merry-go-round to handle more weight
  • Changed how the dialog gui scales on smaller devices
  • GlobalWind now affects anything that uses WindShake
  • Changed the firefly particle emitter to be more rapid
  • Changed the stat gui to include the CDs the player has found
  • Changed the stat gui to include a little more information about your stats
  • Changed the gazebo structure a little bit to feel more comfy
  • Changed text chat to use TextChatService instead of Chat
  • Changed the podiums to use the built-in robux and premium emojis instead of images
  • Changed the leaderboard podiums to only display the top player from the all-time leaderboards
  • Changed all the non-playable characters to exist only on the client instead of the server to help with performance
  • Changed the lightning bolts to flicker instead of just fading away
  • The morph potion now tries to pull usernames from your friends list instead of from a premade list
  • The Head Focus setting is enabled for new players by default
  • The ability to skip the loading screen is now available after 8 seconds instead of 15 seconds
  • Implemented a new way of creating the characters for the leaderboard that should be more reliable and performant
  • The dialog controller has been updated to be more flexible and now allows multiple conversations to occur at the same time

Fixes:

  • Fixed weird water physics
  • Fixed sun rays being visible with the night lighting
  • Fixed the sign for the froggy chair being unreadable
  • Fixed the sign for The Cave of Trials being unreadable
  • Fixed small characters being unable to open up doors
  • Fixed the sprint button being visible on mobile when sitting
  • Fixed certain objects being translated when they shouldn’t have
  • Fixed the rain effects not turning off if the weather is not set to rain
  • Fixed the merry go round going slower when more people are on it
  • Fixed a bug where the sprint animation would still play while a character is free falling
  • Fixed the leaderboard characters being positioned incorrectly if they have layered clothing
  • Fixed the leaderboard header buttons not properly adjusting to translations that are long
  • Fixed the CameraSubject being wrong if a player dies while in freecam mode
  • Fixed a small memory leak with components not being properly cleaned up
  • Fixed the transition screen from looking wack in virtual reality
  • Fixed the player being visible in first person when sitting
October 7 @ 2:00pm PST

Additions:

  • Slightly expanded the main island
  • Added a lighthouse alongside a new character named Larry
  • Added the ability to sprint for a 50% increase of walkspeed
  • Various sound effects have been added around the map
  • More vegetation has been introduced

Changes:

  • Volumetric audio has been enabled
  • When picking up an item, it’ll be equipped immediately
  • You can now inspect a player’s avatar when clicking on them
  • You can now edit your settings at anywhere inside the game rather than only at spawn
  • When hovering over a player, it will now highlight them to indicate that you can click on them
  • Wind has been added and it affects the direction that the rain falls and the direction the grass moves. This won’t be visible until Roblox releases the GlobalWind property
  • The tool idle animations now overrides the seat animations so tools look more natural
  • Small changes aroudn the map to make it feel more wholesome
  • Swapped out some default materials with custom materials
  • Swapped up the spawn area to be more inviting
  • Moved around the spawn locations

Fixes:

  • Fixed a bug where tool weren’t cleaned up properly due to a race condition
  • Freecam now hides the cinematic mode button and the dialog gui
August 6 @ 1:00am PST

Additions:

  • Added minesweeper wins and losses to The Tree of Wisdom
  • Added a board that explains the basics of playing minesweeper
  • Added the ability to interact with Waffles and have him quack
  • Added a chat role for people that are in the group
  • Added a stick that you can bonk objects with
  • Added in two new poses that you can use

Changes:

  • Changed the default colors for chat
  • Changed Waffles to have an idle animation
  • Changed some materials for some parts of the map
  • Changed the The Tree of Wisdom to be more noticeable
  • Changed the wasp nests so that they could be knocked down with a stick
  • Changed The Crazy Cave so it’s a little larger and visually more interesting
  • Changed the tic-tac-toe and connect 4 to use highlights except for touch enabled devices
  • Changed minesweeper to launch fireworks if you complete the minesweeper board
  • Changed minesweeper to show a highlight once you win or lose the game
  • Changed how poses are handled so your character should rotate less
  • Reduced the StreamingTargetRadius to 824 from 1024

Fixes:

  • Fixed the minesweeper explosion and flag sounds not being a part of the indoor sound group
  • Fixed the library cave’s water not having distortion like all the other water in the game
  • Fixed the in-game audio being audible while the loading is still visible
June 3 @ 9:00pm PST

Additions:

  • Implemented a custom badge gui that appears instead of the default one
  • The Tree of Wisdom has appeared and now provides information about you
  • Added some rain particles at the edge of some roofs

Changes:

  • The color of the rose tool can now be changed like the plush frog tool
  • Renamed the Red Rose gamepass to Colored Rose
  • You can now input a hex color code to set the color for the colored rose and plush frog
  • Increased the intensity of the rain so that it’s more noticeable
  • Moved the piano key component from the client to the server

Fixes:

  • Fixed a jarring bug with the piano key sounds for the foot piano
  • Potentially fixed the orientation of droppable items for VR users
  • Fixed the position of one of the picnic tables being too high
  • Fixed a z-fighting problem with the treehouse
May 28 @ 3:20am PST

Additions:

  • There is now a pose gui that allows you to perform certain poses. The current poses are placeholders until I get around to making actual poses that fit the game
  • There’s now a settings option called Shadows that allows you to toggle all shadows in the game for a performance boost
  • Freecam is momentarily available to those who have donated at least a thousand robux. This will change in the future
    • It can toggled on and off through shift + p on a keyboard or the right d-pad button on a controller
    • You an speed up or slow down on mouse and keyboard by using your up and down arrow keys
    • While holding shift, your camera will slow down

Changes:

  • Willing to take the risk and updated the ui to use Fusion v0.2
  • Most guis will now disappear when interacting with something that hides the player’s interface
  • Updated the interface components inside the game to work better with one another
  • Updated Nexus VR Character Model to the latest version
  • Reverted StreamOutBehavior back to LowMemory from Opportunistic
  • Swapped some models’ LevelOfDetail from StreamingMesh to Automatic
  • Finally organized assets into their correct folders
  • The setting gui height is now capped at 700 instead of 500 so more can be seen on larger monitors

Fixes:

  • The cinematic mode topbar button now avoids the beta badge that Roblox added this week
  • Fixed some overlapping lake sounds due to their TimePosition properties being the same
  • Fixed the lily pads at the lake overlapping the beams from the small waterfalls
  • Fixed being able to enter locked areas before you should be able to
May 21 @ 2:30am PST

Additions:

  • Added in a greenhouse near Yeet’s cabin
  • Some wasps have moved to the island and have claimed a few trees
  • Added in the first piece of fan art by @Gr1mlyOwO to the old cabin
  • Stalactites are beggining to form in some caves
  • Fungi is beginning to grown around the island
  • Some clovers have appeared around the island

Changes:

  • Changed the StreamOutBehavior from LowMemory to Opportunistic
  • Increased the volume of the sound buttons to be more audible
  • Information related to how many days a player has logged in is now stored inside their data profile
  • The highlight object has been temporarily remove from the game cave’s chairs due to a Roblox bug with DepthMode
  • Swapped from getfenv to debug.info to get the script that called a module function
  • Reduced the brightness of the OutdoorAmbient color when lightning strikes
  • Swapped to a screen transition that is compatible with vr
  • Pond reeds on the surface now shake along in the wind
  • The cave intended for small avatars now has more to see
  • Added some reeds to some ponds that never had them before
  • Added a few seats to the modern cabin’s roof

Fixes:

  • Fixed npc names not being automatically translated when playing in a different language
  • Fixed one of the pot plants that somehow had DoubleSided turned on when it did nothing
  • Fixed a desync between the player’s current setting options and what the gui displayed
  • Fixed the highlight for interactions not working on every single interaction
  • Fixed display names and usernames from being translated
May 13 @ 7:00pm PST

Additions:

  • The Cave of Trials has been discovered and awards a badge once completed
  • The glorius lucky number seven button has been added that gives a badge
  • Added another frog that you must find before the frog lord’s cave opens
  • There’s a brand new type of tree to give some variation to the scenery
  • Brand new island that appears to be inaccessible at first glance
  • There’s now a windmill near the lake

Changes:

  • Tiny changes to the area near the lake
  • The magic wand now has a contrast filter
  • Slightly adjusted the logic for revealing a nearby tile in minesweeper
  • Reduced the amount of parts that block off unlockable areas
  • Modified how I detect changes to the player’s profile on the client to hopefully be more accurate in some scenarios

Fixes:

  • Fixed the sundial being unanchored
  • Fixed a visual bug caused by Roblox changing a spritesheet
  • Fixed a bug that caused a corner tile on the minesweeper board to display a wrong number
  • Fixed the pond audio for the library cave overlapping one another due to starting at the same TimePosition
  • Potentially fixed being able to enter the frog lord’s cave before collecting all the frogs
May 6 @ 11:30pm PST

Additions:

  • There’s now a modern looking cabin near the lake
  • A small hangout area between the log cabin and the campsite
  • There’s three bells around the map that you can ring to change the lighting setup
  • There’s a new setting option called ‘Head Focus’ that changes your focus point from the torso to the head when sitting
  • A button has been added to the game cave that sets up some dominos and knocks them down
  • After years of being sought after, the bucket has been found
  • A tea cup tool has been added to the new modern cabin
  • Another bridge has been added around the lake
  • Boxes that you can sit inside

Changes:

  • When changing the lighting setup with the bells, it will save when you leave the game
  • The background music will change for different lighting setups
  • Slightly modified the default lighting setup to be a little more bright
  • Decreased the transparency of the fog particles that appear near spawn
  • When the client starts, there’s now a more detailed breakdown of what’s going on in the developer console
  • Spruced up the default rain lighting to be a bit more interesting so that it matches more with the new lighting options
  • Slightly modifed the color given to players on the top leaderboard in chat to be more distinguishable from the default blue
  • The weird tree house structure near the froggy chair has been reduced to a platform on the ground and the redwood tree that used to be in the middle has been removed

Fixes:

  • Fixed the gamepass tools from being given out to everyone
  • Fixed mobile players being unable to move after being frozen
April 22 @ 9:30pm PST

Additions:

  • A magic wand tool for premium players that applies filters for the user
  • A taco tool that makes you go taco crazy for a small period after eating it
  • A tree house structure and Waffles the duck is now on the north side of the map
  • Anchors are now on the floating island at northwest floating island
  • When eating a taco for the first time, you will earn a badge
  • The Lamp has been added

Changes:

  • You can now swing in swings
  • There’s a new location where you can pick up a fishing rod
  • There is now more high ground near the campsite
  • Made it easier to exit a secret cave without having to fall into the void
  • Changed how I handle modifying lighting properties to allow for more complex scenarios
  • Changed how music playlists are handled to be easier to manage

Fixes:

  • Fixed the lily pads in the closed off rooms flinging around the map
  • Fixed the umbrella rain impact sound playing and stopping when it shouldn’t have
April 15 @ 5pm PST

Additions:

  • A brand new secret area that can be found
  • A floating island is now next the main island
  • There’s now a new piece of junk to find somewhere around the map
  • A new area is unlocked once you collect all the junk possible
  • A fishing rod has been added near the lake that you can pretend to use
  • There’s now another npc you can talk to
  • You can now purchase a Shrink Potion that changes the scale of your character
  • Top three people of any leaderboard will recieve a special item in a certain location
  • Trees now shake with the use of boatbomber’s WindShake module
  • There is now the option to disable wind shake in settings
  • There is now a most donated weekly leaderboard
  • You can now sit next to Chris because why not

Changes:

  • The monthly playtime leaderboard has been changed to be weekly instead
  • The grey cat on top of the bus stop has been moved to underneath an umbrella
  • The umbrella now spins in a more realistic fashion when clicking
  • There’s now an orange umbrella color that you can pick
  • The umbrella spin cooldown has been lowered
  • Max players per server raised from 18 to 24

Fixes:

  • Fixed the broom audio not being a part of the Global sound group
  • Fixed the dock at the other side of the water drain being invisible
  • Fixed not being able to equip blue or teal umbrellas
  • Fixed certain songs be too low in volume
April 1 @ 4pm PST

Additions:

  • Muddy puddles can be found around the map
  • A few small props have been added to the campsite
  • A connection meter can be found near the playground
  • There’s now four more pieces of junk that you can find
  • A counter for each collectable category has been added
  • A bubble blower can be found somewhere around the map
  • Two new options in the settings that mute and unmute both ambiance sounds and basic sounds

Changes:

  • Your screen shakes when it’s near a lightning strike
  • Lightning now emits light from the point of contact
  • The loading screen no longer depends upon Janitor
  • Clicking with your umbrella in your hand will cause it to spin
  • The client will now show a failed to load screen if the client somehow fails to load
  • A sound now plays when a flag is placed and when a tile blows up on the minesweeper board
  • The piano keys near the lake are now done client-side so they should be more responsive and clear
  • The code that handles the volume of certain sound groups has been improved
  • Reworked the way that I handle changing properties with multiple systems

Fixes:

  • Fixed the problem where the minimize button for the morph potion kept changing
  • Fixed the problem where people would earn the Frog Lord badge without finding all the frogs
  • Fixed the morph potion’s character icon not always changing
March 18 @ 4pm PST

Additions:

  • A new piece of junk that you can collect
  • The Frog Lord has been added in alongside a frog just like him that you can hold
  • A badge for walking into the Frog Lord’s cave
  • You can now pick the color of your frog through a color picker when you are holding it
  • Hovering over a player and clicking on them will reveal their DisplayName and Username
  • Lily pads have been added to the lake and you can place items on them while they move
  • Archways have been added around the map to give the place more character
  • A few non-playable characters have been added around the map that give some background to the game

Changes:

  • The junk bunker has been expanded a bit
  • Reduced the volume of the crickets by half
  • Reduced the amount of updates used to see if the player is inside a zone
  • Reduced the amount of particles when a mine blows up for minesweeper from 15 to 2
  • Tool dispensers use proximity prompts instead of click detectors now
  • Brand new rose model for the Red Rose gamepass that matches the style of the game more
  • Swapped out the background music for a playlist that is more calm
  • The piano located next to the lake and the one in the cave system have more songs
  • Bubble chat is now hidden when the user’s interface is disabled, like for cinematic mode
  • The method of disabling most of the interface has been made more centralized
  • The merry-go-round at the park now constantly rotates and people can place frogs or roses that stick to it

Fixes:

  • The Frog Charmer badge is now properly awarded due to fixing a typo
  • Minesweeper tiles are now cleaned up correctly due to fixing a typo
  • Fixed the memory leak that was caused by the minesweeper explosions not being cleaned up

Past Events

A Fresh Coat of Rain (2/10 - 2/12)
2023 Eggstravaganza (3/31 - 4/14)
Burt’s Quest: Mellow Mushroom (8/2)

Media

Screenshots

Videos

https://www.youtube.com/watch?v=09azO4kx4To

Keybinds

Keybind List

Spin Umbrella → MouseButton1 ButtonR2 Touch
While holding this down, you will spin your umbrella until you stop

Toggle Freecam → Shift + P DPadDown
This is only available for special users at the moment

Toggle Cmdr → F2
Meant to only be used by developers

Chat Commands

Command List

/headless
Toggles your heard being visible and invisible

/refresh
Refreshes your avatar if you’ve changed your outfit

/song
Tells you information about the background song that’s playing

/skip
Skips the current background song that’s playing

/tip
Provides a tip in chat about the game

/cmdr
Toggles Cmdr just like the keybind

/tp [friendUsername]
Teleports you to one of your friends that’s in-game

/next [nextKind]
Provides a timestamp in your local time about the next ‘week’ or next ‘day’

FAQ

Can I use the music found in-game for my videos?

No. The music found in-game is owned by APM Music and not Mixed Moods. However, you can mute the in-game music through the settings pedestal found near the leaderboards.

What are the names of the songs you used inside the game?

Sadly I can’t identify songs by name off the top of my head. However, you can use the /song command in chat to see the name of the currently playing song.

How do I get my name to be purple in chat?

You can get a purple name in chat only if you are currently in the top three of any leaderboard.

Contributors

Traveling Merchants

Resources Used

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