The current ratio only accounts for the total likes/dislikes since the creation of the game. Later updates and changes aren’t accounted for.
I am suggesting there be a 3-month like/dislike reset for every game. It should be based off the game’s creation date and message the game’s creator a week before with when it’s going to happen. Allow players to vote for the game again (like or dislike) after the reset. Players will then be able to like or dislike the game again.
This would benefit developers as we can base our updates around these resets, and would give us time to fix our game and improve for the next reset. It would also allow us to better understand if people really do like or dislike the updates and changes we make, and encourage players to come back and check for update and changes. Furthermore, it would also allow us to recover from a bad update, or bad ratings and allow us to directly improve our game by using this information. Players would also be able to see up to date ratings on these games and give their honest opinion on the game in its current state, and to get an idea of how other people really feel about the game and better decide if it’s something they want to play/try.