As a mili-sim user myself, I support this FPS combat system especially if you are looking for a more realistic vibe of gaming.
ACS isn’t laggy at all, instead it could be the poor performance of your games because of lack of optimization.
Oooh! I will try this when my PC is fixed. Hope it gets fixed soon…
pretty sick FPS system also good for people who are into ro-milsim. ive been using it since acs 1.6 i would say its the best free gun engine on roblox
Used in both my games Operation Overlord and Eastern Front, overall the gun system is great; it’s highly modifiable and is well suited for most games. However there is some issues with the scripts and how they’re structured and some weaknesses in the gun system however that shouldn’t deter you as it’s very easy to setup, easy to use and has lots of features.
All true except theres no “professional support”
You may not see it professional in your eyes, but that’s for you to decide.
Professional, wouldn’t be the word I would use. However, I will say that our support system is, effective, to say the least.
i even love the feature where u can fire the damage remote and kill everyone with no sanity checks
Lovely system, very much ups the game on roblox yeah
I like this system a lot! The only thing is that I have a plane system, and when I taxi I use E/Q to turn and C to fire machine gun, Q/E makes my character move to the side and makes me look weird because my head is looking out of the plane, and when I press C my character goes down, is there any way to fix this?
Change the key binds of your helicopter. ACS will always remain on top!
i have a question how to change the animation to rbxassetid:?
disable crouching and canlean = false etc and for the “G” Button, go to ACS Client, search “CAS” and then paste this:
Humanoid.Seated:Connect(function()
CAS:UnbindAction("Interact", Interact, false, Enum.KeyCode.G)
local s = true
Humanoid.Jumping:Connect(function()
if s then
CAS:BindAction("Interact", Interact, false, Enum.KeyCode.G)
end
end)
end)
There ya go
I’m very interested in the building system, if you have a demo video available, please share that if possible.
ACS 2.0 and ACS 2.0.1 are avaliable now!
make the acs animate able tho rether that robotic and free animation from other tool that dosnt fit
Your system is great, however has a few optimisation flaws, one being that you use body movers on your projectiles. I take a different approach, it is a lot more optimised than rendering physics using body movers on the client. and fr you do not need 41 events. Alot of those events should just be handled on the client.
There’s any GOOD ACS Setup tutorial?
Hello,
Does ACS still have laser’s and lights or am I thinking of a another gun system?