I do not like this change, especially hearing how other asset types will become the same way. This just crushes my motivation to develop on this platform.
Personally, I think it is a bad change, because on most games it gives a notification banner.
What should happen is that they should give the uploaders permission to make them private not forcing them private by default. Also 10 is too little, maybe 100 for non id verified and 500 for id verified. Also why would this have to be ID verified. What purpose would this serve, also from what i know under 13 developers can not id verify so they are stick with 10 as the limit also what if your id is still processing, funny how we should verify our id just for more sounds. At least make it go back to the normal price AFTER you hit the limit instead of just blocking further uploads. This is a very big mess, and should be fixed immediately.
The error might also be cause my account got falsely terminated 2 times
If you wonder it all happened in 3 days (got terminated, next day unterminated after appeal, terminated again, unterminated next day)
Yeah, I canât wait to deal with this crap again in 3 months when they decide decals and meshes need to be super protected, and then I have to find and reupload like 500 decals for particleemitters and posters, only to find the faulty moderation has flagged them as âinappropriateâ and given me a 7 day ban for Knuckles the Echidna.
Also, great job, Roblox. I canât even fix this if I wanted to before September.
I just think personally this, Error/Bug, is just random, but it will be fixed, Its 100% not meant to be happening thatâs for sure!, so as i said enjoy it while it lasts, as that will defo be set back to default soon enough.
Getting a break for a month :salute:
I agree that the limit and some aspects of the update could be reworked - but overall it must be done for the future of the platform.
Day Two.
I been watching and watching this. Over 2k posts, no response as of typing.
Huge outrage, some memes, and Iâm left with 3 questions.
1: Who Greenlit this Update?
2: Whatâs Robloxâs Logic Behide it?
3: What Happens To Audio Uploaded With Robux?
The key issues of this is, from what I see.
Small devs are hurt heavily by this due to lack of skill (no offence, Iâm a small dev myself but I canât code or make audio, but thereâs a bunch of skilled small devs out there), the sheer number of audios needed to be replaced, broken scripts, what will happen to weapon systems such as ACS, Nocol, Viethin, what happens to the boom box gears, and the 2k upload limit.
Roblox if it wants to keep my remaining tiny 1% of my trust in it, Needs inform us of any update to this.
This is just getting stupid and showing their fall from grace.
they geting a lawsuit bc of copy right
Well then if that case why not make a bunch of moderators go through existing songs OVER 6s and make them check for copyright and then for every new asset a bot checks it and then a moderator too after the bot decided. That would make more sense in all honesty.
Not really. Roblox could literally just make it so it isnât group-reliant like animations, or add an actual copyright detection system instead of this crap. Itâs a lazy cop-out made in 5 or so days, not an actual attempt to fix the problem. This is essentially a non-solution to their problem, shifting the problem to us rather than themselves. Theyâre shifting this to other asset types too which is entirely unnecessary.
I donât care to hear any more about how this is ânecessaryâ, so please keep me out of it, because I highly disagree and will firmly stand my ground.
Need More? Not our problem
LOL
It is their fault. This has been happening constantly for quite some time now. I will say, while the music industry are definitely in it to snuff the little guy, ROBLOX has had multiple chances to resolve this system correctly instead of monetizing kids lack of knowledge of copyright laws to make a profit, leading to a suit being filed against ROBLOX. Now weâre here.
There could have been a MUCH better way to combat this EARLIER on too but sadly, they refuse to make a change until it begins to affect THEIR wallets heavily.
Iâm tired of the âYou canât blame ROBLOXâ mentality. Yes, you can. A multi-BILLION dollar company cannot understand how to combat copyright laws on their platform?
If they canât even do that then how are they running the website? Oh wait they arenâtâŚ
i agree in that case roblox is no longer âpowering imaginationâ but âfueling pointless and breaking updatesâ, if someone would please explain to me how limiting audio uploads and making them free is better than paying for them and being able to upload as many as you need. How this update came to life: Guys we need a plan to stop copyright and destroy the lifes of developers. âMake sounds free and limited lolâ good if they need more then that aint our problem.
This. They could have handled this far sooner and in a far more developer-friendly way, but as always, Roblox does the bare minimum when they have no other choice because of their own lack of responsibility. Instead of tackling it early on, they choose to wait until it truly comes back to bite them in the ass. Then, they shift responsibility to their developers to âfixâ things that werenât broken (because Roblox decided they werenât broken), despite those developers growing accustomed to those systems for several years, with no fore-warning of this happening.
It truly shows just how little they care about their developers.
This update is great!, i canât wait until they do it with the rest also!, this will safe guard your work! now the limit of 10-100 is a bit silly i will agree there, 100 default would be more understandable, as making combat systems or even just a game in general, normally has a lot of Songs/Sound affects so on, so being limited to 10 aka younger devs on the platform, that donât have valid ID, due to well Parents not Updating their Passports etc, this will cause issues, But again, this has its Pros and Cons, and towards the comment were you stated lack of skill, well you could always hire, or get someone in your project that has the skill level to do that side for you, Its like Animations for example, you normally make them yourself, or you hire someone, or get someone to do them for you, Or again could go to that free model selection area i suppose but, as stated you are a dev, so you most likely like to use your own assets correct? so this shouldnât be a issue in the long run! but i do think already posted audio the creator of such should have the perms to allow it to be free never the less.
Okay, no offense to Roblox corporation here But I hope someone reads this
As a small game developer, I am more than mad at this change. I have multiple audio assets in my game from the catalog because making audio myself is way too hard. I have 3 games that I have audio in and now youâre just saying I have to make my games silent?? I think if this is the case I may just stop developing or etc.
Whoever thought of this I can see their point of view, but there are thousands of developers who have audio assets from the roblox catalog in their games. Developers such as Wolfpaq or Coeptus have âboomboxâ gamepasses in their games for robux. I just so happened to pay for BOTH of those, and now I feel scammed. Roblox doesnât offer refunds. Game developers donât give refunds, so we got scammed technically! I just bought the âWelcome to Bloxburgâ radio gamepass a few days ago, and to find this announcement just blows my mind.
I feel scammed out of my Robux and I expect a refund because I spent MY MONEY and you spent your money on the gamepasses. Roblox most likely wont be giving us a refund and for people like you and me who spent our real life money on this we donât get a refund! Wow Roblox⌠wow.
I agree wil you 100%!!! (had to put alot of ! so I can post it bc of 30 cac)
Youâre 100% correct.
Iâm not sure where this âyou canât blame robloxâ stuff came from. These guys are no longer a little guy anymore, theyâre a billion dollar publicly traded company. Like you said, they had YEARS to prepare an update like this and warn us or even actually purchase a music license through a big record label (theyâve got the money, trust me), but instead theyâre giving us less then a few weeks cause someone finally hit them where it hurts and essentially ruining sound on roblox.