[Action Needed] Upcoming Changes to Asset Privacy for Audio

All jokes aside, I’m bringing up this post I made that was hidden because “idk”, it is unlisted and hidden, but I think the poll can still be voted on so long as I dont close it.

https://devforum.roblox.com/t/deafening-of-march-22-audio-limits-poll/1702593


Just saying, you might want to vote just in case there is a constant, but there is also no trend so far - it seems to be a roughly 60-40 split between 10 and 2000.

yeah i know i said i was done with this thread but this whole situation is just insane and popcorn worthy.
also take some screenshots of the poll just in case there is a way mods can delete the entire post & its polls

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Adding to that, there are games like Jailbreak, which has hundreds of audio.

Someone Explain to him about the issue before I say something stupid and possibly get myself banned.

About that, a common response I get from the big devs here is just hire people to fix that issue by hiring or contracting people with the skill set. as A Small Dev, I lack the funds to do such

Issue with that. AUDIO IS A KEY PART OF GAMES, So you rather have a good game but have it be weirdly silent for the whole time? Like, For example take a game you play a lot, and turn all sounds, Music, audio off. play it for a while, without any sound. That what this update will do to some games.

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Thanks for the thoughtful feedback on these proposals. I agree on all of your comments.

You mention that #2 has been an ongoing issue for a while – I think that is even more reason for this to be expedited. It’s bizarre to upload new music today that you have a license for because it’s really unclear how to show the license. There is no schema. There is no attachment for canonical licenses. There is no verification tool for major 3rd parties which can attest to ownership. It’s honestly bizarre.

I’m glad you see #3 as potentially useful. It would be a fun hackathon to build a tool like that. To make it work, we would need real-world data of the music and accounts. There are some good Python libraries that could jumpstart this. We could prioritize the audio samples to find replacements for using a histogram of consumption levels (so we replace most used audio first on platform). We could apply human annotators to verify the quality of the highest priority sounds too. (Either biggest overall consumption or biggest impact to top games).

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But who said jailbreak got 10 uploads? Surely Roblox thought about this before taking action.

Guys you know what, I think this is a great update. Roblox is always talking about “powering imagination” so why not remove all sound from your games and let the players use their imagination to create the sound. Then they can hear whatever they want to! :+1: Right?!

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Probably a lie, but if not, your one mighty fellow.

Yes! Such good!


wouldnt it be funny if we all switched to Core and roblox desperately tried to get the developers they took for granted back?

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curious

*Is roblox really fun to be a developer on anymore?

  • I find it fun!
  • I do not enjoy being a developer on Roblox
  • I do not know.

0 voters

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I ran out of likes, so take this reply as a token of appreciation :+1:

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While I’d like to say that Roblox did think on this update carefully, they probably had little time to do so. Jailbreak probably won’t encounter too much issues, if any at all (I hope that is the case, otherwise that will be another problem of it’s own that this update will be responsible for). On the other hand however, if the development team for Jailbreak finds it not very feasible to accomplish the task within the given time window… :confused:
Smaller games that have a heavy reliance on audios not provided by Roblox in the library, will struggle greatly depending on how much resources in terms of time and upload limits are available to them. It won’t be a pretty outcome when this update hits, for all but front-page games (and while one could speculate as to what could happen to the smaller front page games, we’ll make the assumption that they have been given the necessary audio upload limits and have the time to comply with the upcoming update).

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I find developing fun yes. I like programming with a passion, however I hate how Roblox just dumps these downgrades updates on us that didn’t even need to be added. The hard part for me is I’ve been on Roblox developing and scripting for the past 2 years, and I’m still learning, and I really don’t want to change to something else, even though it may be best.

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Thank you for responding to that guy, I just can’t handle any more of this mess, I’m mostly done for today on this issue. Im burnt out trying to fix my games, 90% Chance im leaving Roblox for… something else… if the update goes live

Ok, seriously someone on the staff team should have seen what we’ve been saying. This is ridiculous. SOMEONE NEEDS TO DO SOMETHING!!!

I speculate the interns and the lower rank employees dislike this too
unless im completely wrong cuz this is complete speculation hehehehahehah

Roblox takes us for granted, they think we will stay through anything they throw at us.

Some people who know other coding languages may quit, but for me and others, we need to stay in roblox, thats the only thing we can use to develop for free.
Roblox knows this, and is pushing what they can do until they get a reaction.
Unfortunately, I think this will be the reaction, if news outlets jump on this (Which i doubt they will, hi ABC7 OYS.) Roblox will start a long descent until Roblox is like habbo hotel, a world ridden with scammers.

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Say no to this update! Imagine all small developers not finding their audios, even those audios that have been made public by the author, all of those are going private. Sorry but this is nonsense. As I can see, Roblox got into a lawsuit, but that doesn’t justify Roblox making such decision on such short time and without even asking Developers opinions.

I love Roblox, I basically grew up with this. I can stand RTHRO and other updates, but I do not want to waste all of my time that I’ve spent learning code and testing, wasting so much time that I could have done something like meet new people, forcing myself to spend so much time, losing sleep just to get some code fixed. To be wasted because one update they didn’t think through enough. WHERE IS THE MONEY I SPEND ON ROBUX GOING TO!!?

O/T so i’ll take the warning :man_shrugging:

core isn’t even a fraction close enough to the ability the roblox engine gives us. Yes, it’s unreal engine, but you can’t even upload custom meshes. Not to mention, you’re using their repitoire of audios.

the monopoly is real on this one folks :pensive:
lets all move to making discord bots, that hobby is REALLY fun to pick up

So when are we going to get a refund for all of our robux spent on audios?