I have this hypothesis for a method
make the sound lower pitched
slap on a pitchshifteffect
instant success
I have this hypothesis for a method
make the sound lower pitched
slap on a pitchshifteffect
instant success
I love this idea, but thatâs probably going to end up causing music companies to throw a hissy fit and sue Roblox yet again, followed by an even worse update as they choose Nuclear Winter in their options.
RoBeats is fine. Weâre not based off catalog music and never have been.
Have been having a lot of issues with the automatic copyright bot though - insane amount of false positives lately on the stuff weâve licensed. Would really like to know what itâs matching audio with because I can guarantee itâs not the actual audio in like half of the cases.
apparently i got warned for uploading a sound of a car engine and it got flagged as inappropriate
Are your gun sounds longer than 6 seconds?
I disagree with this change, hereâs why. First of all, setting all audio longer than the 6 second amount to private will (in my opinion) achieve nothing positive for developers. In a lot of games, people use music, sounds, from the toolbox. Removing that would break a lot of games, and re-uploading them to be able to be used in the game will be tedious if you have tons of audios. Also, a lot of developers (including myself) have audio saved to personal accounts that are used for my game that is parented by a group that I own, so I will have to re-upload those audios which will use the 10 amount of audio uploads per month (which is ridiculous because I canât upload an ID because I am under 18 and do not have one). A majority of the audio library does not even contain copyrighted content! I feel like you should not have to have an ID to have 100 audio uploads⌠Ridiculous. Sure, you can argue that itâs for copyright purposes but like, if youâre having issues with copyrighted audios being uploaded, just get more moderators for that specific areaâŚ? Honestly, I feel like Roblox is slowly ruining the platform, for many reasons. One thing I do hope doesnât happen is mesh privacy because⌠oh boy, do people have a lot of meshes in their games that are on the toolbox. If that ever does happen, a lot of games will be ruined.
Roblox staff, please re-consider this change, I see nothing positive for developers in privating the audios!
Worst update ever, it will break so many old games and games that are not updated anymoreâŚ
some are
like say reload sounds and sniper sounds.
bruh why that is gonna ruin so many games
I actually managed to replace my games sounds probably around 100 audio using better roblox. However it isnât that hard to be honest but it probably is hard if your using scripts to use audio and old games will definitely break
Pretty much. If you donât have sound:Play()
in a pcall()
and if you have really important code after that line that controls the game, itâs a ggs for the script and the game man.
As a composer, this has just ruined it. I had a lot of music ready to upload (for people who want to make games) but this came out and now itâs completely useless.
I understand this is for copyright reasons, but years of Roblox progress has been pushed back.
YEE! Thank you so much for this update!!! This is absolutely incredible!!!
Exactly. And for people who put millions of robux onto sounds? They literally wasted so much.
you could say the same abt badges but free badges are a net positive ig
Youâre only looking at the post from the good side mate. But all the audios you have posted in the past are gonna go private and canât be used by others anymore (like Roblox Animations)
Badges werenât that of a big problem, because each costed 100R$ and if you want you can make custom badges for your game so you donât need to waste robux, except itâs not gonna show up on the website. But sounds are a whole different thing. They were expensive. Badges arenât in all games but audios are something every good game requires.
To be honest with you. I understand where you are coming from. But, I make my own audio. I find the majority of music in the sound explorer to be of very low quality. Being able to upload music without needing to pay is an absolute lifesaver for me. Especially if you compose very long soundtracks.
Iâm not too sure on the details of this just yet but I am certain Roblox will allow audio sharing for Team Create and groups. Itâs not as if Roblox arenât going to stop us from collaborating. Besides, even if you do not know how to make sounds FX you can just go online and look for some to upload.
I think this update is amazing.
but for developers who use the toolbox for audios/upload, their own are going to have to struggle with reuploading all those audios.
I know a friend who has to reuploadâd say around 90% of audios in their game besides footsteps and he is using a lot of audios lol.
You only say this update is amazing because you make your own audio and you have it all saved in a folder. Uploading to Roblox isnât really an issue for you, For others though its a massive one.
Exactly, and theyâve totally expected this. Now they wont even listen to us. I really think the 3.4k replies here shouldâve raised a red flag in the Roblox HQ that theyâre doing something wrong and have made a massive mistake⌠but mannn, still nothing.
Weâll probably just have to cope untill this "Long Term Solution to making audios public" is out after March22 [ i bet you it will never come out considering the state of roblox themselves ]
To be real with you, yes itâs amazing for those developers who can finally upload free audio. BUT, Iâm actually talking from everybodyâs POV. So yeah, but good luck on your music though bro!