this is all audio longer then 6 sec
This change is⌠bad. not good. awful, even.
Itâs mediocre on paper, I guess. But the incredible amount of audio thatâs used ingames that isnât owned by the person whoâs making them is wild. Heck, my games are mostly silent because all the music isnât owned by me.
Most games are going to be affected, negatively. And the solution? Re-upload other peoples audios. Iâm being serious. Literally no other way to use audios then spend a tonne of money on something. And most people, me included, donât have the money to upload a full 3 minute audio recording.
i am very upset!!! this change sucks!!!
edit: i just learnt that audio uploads are now free >. >
Whats the point of automatically privating audios even though some users wouldnt want their audios private? This makes absolute no sense, I think this just ruins user experience on the platform since many games uses music from the library, and theres people that dont know how to convert videos into audio files, which is a bummer, And people who doesnt know how to make music,Which is a problem since not so many people doesnt have enough money to hire music producers.
A big reason this is a problem is. When I look for audio on the toolbox. Iâm looking for audio made by other users that put it under the same name.
Not the 20 some audios that Roblox uploaded with the same name even though half the time they have nothing to so with it.
This is just a big slap in the face as now we are either forced to have a silent game, or use ONLY Robloxâs audios UNLESS we are proficient in sound design.
I second this.
I am all for free audio uploads beyond the increased bypassed audios that will come with it, but we as developers need the tools to accommodate for these changes accordingly - after all, audio is what makes up a good amount of a gameâs enjoyment factor and is integral to an immersive atmosphere, and losing it could seriously hurt some games with higher player counts out there!
It simply isnât a joke. Thatâs a fact. Me saying âRoblox is planning to shut down all its servers in 2023, and also steal the data of everyone who is ID-verifiedâ is not a joke. Itâs a declarative statement. That example that I just made is formatted exactly the same as the âjokeâ you made.
Anyway, relating this back to the original topic, the change is bad for many reasons. Doesnât help anyone, and will almost definitely make my job as a sound producer harder, not easier.
Thereâs no winning here other than free audio.
Older / classic games that potentially donât use copyright sounds are unfortunately going to be ruined by this which is a real shame.
they really want people to reupload all sounds in 2 weeks with 10 AUDIOS PER MONTH LIMIT, and i donât even have all the files, some audios were provided by developers that left roblox/were fired/blacklisted etc, how should i get it all, i canât just go to 6 european airports and record sounds from there, and of course i canât record take-offs and landings of around 10 planes, i donât undrstand what do they want to show with it, and it makes me laugh how they say âmost wonât hitthe limitsâ really? how would i upload 30 sounds in 2 weeks when i have only 10 sounds per month limit, impossible
some audios are copyright free, means it can be used by everyone, and creators made it for usuage of everyone, if they wonât rethink, it will cause a lot of problems, including stealing audios
What is this at the top of the audio upload page then?
Will it affect the roblox-upploaded audios?
Giving a short deadline to replace all the audios over 6s uploaded by other users, as well as an upload limit can quite literally make fixing their game on time quite literally impossible. I suggest raising the deadline so that all upload limits can achieve it before the changes take place. Or, you know, just donât put out a big change if you arenât fully prepared.
how did you get it? i got only 10 which is too small
No, the ability to set audio to public will be temporarily paused while other solutions are being looked into. We do not have an estimate for when we will re-enable the ability for you to change an asset from private to public.
Iâm not sure what you mean.
Happy to hear that Roblox is expanding their audio assets and features . However, it feels like this just encourages more bypassers to upload inappropriate audio without a paywall. Looking forward to seeing how the moderation team handles this situation.
I donât Premium and never DevExâed and still have 2k limit per 30 days
So youâre telling me that existing audio will be set to private by default? Thatâs absolutely ridiculous. Free audio is a nice addition, but the risk is honestly too high. This is going to completely destroy thousands, if not, millions of games on the platform. This is an awful update. I donât care if you can even upload audio for free or not. This update was clearly not thought out at all, and was just pushed because âfree audioâ.
âOh, but thereâs privacy too!â No, this is going to destroy lots of games and I have a feeling that youâre just trying to make this update sound good by talking about the privacy, and free audio.
Please reconsider this. You already have ~1,000 replies to the thread with disapproval of this update, despite the free audio and privacy.
last time i saw a good update was i donât even remember when, the only think i like from roblox new updates is that they make some aiblities to make a game more realistic, but other stuff isnât that nice, and this update is the worst one
Not only was this update not consulted at all, but also itâs not even ready. Weâre being told that we wonât be able to make the audio public, because thatâs still being worked on. You canât even meet the deadline yourself, and yet you require developers to comply within 2 weeks. In the middle of the academic year. Weeks before exams.
Some people get 10, some get 100, some get 2000 and some get 5000 monthly audio uploads. We of course werenât told what the key is. Myself with a verified ID & mutliple DevEx transactions Iâm only able to upload 100 sounds per 30 days.
I always was uploading the audio on my private account, and using it on my group games and games Iâm developing through Team Create. Now I have 2 weeks to reupload over 200 sounds I actively use in some games. Even though my limit is 100 sounds a month. I canât even make them public because you guys have decided to release an unfinished change.
Usually, when no one knows whatâs going on, itâs about money. I doubt this is any different in this case. We havenât even been given a proper explanation why is this happening. Trying to convince us this is to give us more control is absurd and straight up lying to the developers.
Personally, this update made me question my future on this platform. What is the point of developing something that can be threw to the bin by a bunch of corpo managers within less than 2 weeks? With no prior announcement? Such a change should be announced at least half a year before introduction. Now, that Iâm busy with work and school, I see no other way out of this than simply abandoning development. Whoâs going to play a game with half of the sounds missing? Even if I had time, I probably donât have any source files I could use to reupload them.
My post surely wonât change anyoneâs mind. But this is being taken too far. Profits are being prioritised over basic respect to the developers, who are the biggest contributors to the success of this platform. Whatâs even funnier, this is being done just after numerous videos about the alleged developer abuse done by Roblox. How does this change look in light of the videos? Answer the question yourself.