I do think the time has come for developers to more rigorously hold Roblox to account over things like this - it seems to be often forgotten that we are the ones who power the platform, and without our presence, Roblox is just a bland, corporate, and badly-coded mess that’s printing money for the top 1%.
I cannot understand how Roblox is able to keep pushing out updates that seem to have been designed with the purpose of deliberately breaking immersion within games and forcing manual intervention from developers.
It is outright horrifying that we are treated as unimportant and are not at all valued or considered by those who make the decisions about the platform today.
What happened to the Roblox of 2014, when players and developers alike were regarded just as highly as staff, when our feedback, our input was taken into account?
The answer, of course, is that the core ideals of profitability and greed have replaced the role and importance of internally and externally-informed decision making, leaving every major update to be thought up on the basis of one or more of the following:
- “How do we stand to make a profit from this?”
- “How can we tie people into our ecosystem?”
- “How can we make players personally identifiable and completely dependent on their individual accounts, so that single player removals are less noticeable and significant to the platform?”
- “How can we better appeal to our donors and stockholders?”
You get the idea. The days of reasoning with, and reaching out to the playerbase are long gone here, and the significance of this is something we need to understand as developers going forward - we cannot afford to keep giving ROBLOX Corporation the benefit of the doubt, not least because they are functioning like any other big corporation and making decisions purely driven by a short-term survival instinct.
Indeed, I would actively go as far as to encourage people to cease buying any official Roblox products (Robux, Premium, Toys etc) with real-world money to hit them where it hurts and show that we will not take changes like this quietly or lying down.
And finally, I make an appeal to public-level Roblox staff reading this post - we understand these decisions are not made in your name, and are made by higher managerial bureaucracy, but please do make an effort at the very least to stand up and relay the fact that this can only go so far before people begin to leave the platform in droves for restricting their creativity and their freedoms. This is not an attack on you, it is an attack on an inconsiderate and soulless capitalist corporate mindset that has been pioneered likely by a very small number of individuals, unfortunately to effect masses of individuals negatively.
Thank you for reading.