Add a "Reset all Datastores" option

Hi,

I’d like to know if there is a way to reset all datastores?
When developing a game, you rarely manage to develop the perfect datastore system from the start. If you fail to make a perfect system from the start then you have tons of old values laying around causing various bugs in your system. So what you need to do is reset all datastores.
The current way, and only way to my knowledge, of resetting datastores is to make a whole new place. This feels unnecessary and is confusing for those who already Favorited the old game.

Please make an option to reset all datastore values :3

Change the DataStore name… add a …“v2” or something to the end of the DataStore name.

local DataStore = game:GetService("DataStoreService"):GetDataStore(player.userId.."Datav2")

It saves data to an entirely new datastore.

I do not want an option to reset all datastores because it’s just too risky to even have that option.

I don’t agree with Wish. I also would like this option, if the option is secure. So for example, that it sends a code to your verified E-mail, so that you can actually reset it.

1 Like

What’s the point when you can just change the DataStore name?

Wish’s method is fine to use. Of course it would be nice if we had the option to reset a datastore, however I doubt having the feature would really make a huge difference.

My god, just change the datastore name.
What the point of them working on a new feature like this when it practically already exists?

This isn’t exactly an acceptable feature to have. Data should never be lost for any reason ever. If you want new data, add a v2 to the end of your datastore’s name. Then at least you have the option to revert it if something goes wrong.

Thanks for reading the post.

What’s the point when you can just change the DataStore name?[/quote]

Datastore has a finite amount of space. As a programmer this bugs the crap out of me, I’m being paranoid that one day my space is used up and it’s because old values lay around creeping.

But then I do agree with ethan, if I just add a v2, then I got the option to revert incase something went wrong.
Still tho… The limited space makes me shiver from my spine! .o.

Thanks for reading the post.[/quote]

I cannot tell if your being sarcastic or not?

Thanks for reading the post.[/quote]
Not sure what you mean…?

No it doesn’t. The only data size limit is the per-key limit. The datastore itself has no limit.

The only limit datastore has besides throttling is a character limit for each key. Besides that, you can make as many DataStores and Keys as your heart desires.