As a Roblox developer, it is currently too hard to develop games with voice chat and other volume effects together as players often complain about voice chat being difficult to hear. When others and I use voice chat, often times it is impossible to hear what other players are saying through spatial voice chat even though they are right next to me. Other times, some players are overly loud, making the experience uncomfortable.
Many platforms with voice chat have a feature like this, such as Discord:
I am missing this feature on Roblox. The ability to change user volume would also be more accessible to users who are hard of hearing; they may not want to increase in game volume (i.e. music) but are having difficulty understanding other players in game.
If Roblox is able to address this issue, it would improve my development experience because I would be confident knowing that players can adjust the audio levels of other players in their server to have the best possible experience with voice chat. In addition, as a player who likes to play games that use voice chat, it would allow me to be able to actually hear certain players, while also lowering the sound of players who have a loud mic or are doing something else (i.e. fan going on in room, playing music, etc.).