As a Roblox developer, there is currently no way to make beams appear on top of in-game objects. For example, for arrows guiding players, it would be useful if we could have an option to display beams as always on top.
For example, in Astro Force, we have these arrows that are made using a beam:
Found myself wishing this existed today so I could use it as a sort of x-ray visualization of some liquid flowing through a pipe for a tutorial in Eclipsis.
I would really love this feature, as I’m trying to make light be visualized in the air using beams, but the beam clips through the floor and ruins the effect.
Sorry for the bump!
Unrelated, but beams themselves are really buggy, especially when working with visual effects. Specifically ZOffset. I know due to the nature of the engine that’s a given, but a potential visit to this property and tweaking it would be nice.
I agree. Having AlwaysOnTop on Beams seems almost crucial. Similar to the ParticleEmitter that also doesn’t have it. I definitely would appreciate a simple addition like this to Roblox. It would take VFX to the next level.