Add blend modes to all Roblox GUI objects

I’m genuinely surprised this not only isn’t here in 2024, but that it seemingly hasn’t even been acknowleged by any Roblox employees.

This would be HUGE if it was added, even if it was only blending with content on the one GUI it’s still an enormous need

(I can imagine blending with the surface it’s on for things like surfaceguis, and blending with the background for screenguis and surfaceguis on transparent objects would be a lot harder, but blending within those elements is still a much needed addition)

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bump.
I can’t believe Roblox still didn’t do THIS…

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I’d love blur so we can get some NFS 2015 rain FX (or whatever this blend mode is called)
image
(NOT MY IMAGE)

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4 years later Roblox doing this lazy garbage

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Bumping again, this is a great feature and would be useful in many cases. A no brainer

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bumping, we need to have more ways of messing with UI, such as blurring, filters, etc.

i feel like adding blending would be a good start considering that it’s simple and cheap to add, i don’t think there’d be any performance issues at all

This would be a amazing feature, I am surprised we don’t have this yet.

Support. This would make for some very cool UI designs with relatively little effort.

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From someone who has visual taste, PLEASE LISTEN TO THIS POST for the love of God.

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Okay this is a really good idea, please someone have a look at this

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Bumping this, such a good idea

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bumping this cause like blend modes can seriously enhance game visuals for stuff like noise

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I’d be glad if we also had UIBlur and maybe something that could make the UI blur react to light as using the module that’s available for free doesn’t allow for that

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Fr, it’s super easy to add blur to websites with only minimal performance impact unless you’re running a potato plugged into an outlet. Why doesn’t Roblox have UI blur.

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roblox coreui has blur, but i’m more disappointed in the fact we don’t have refraction for PBR

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What do you mean it has blur? Do you mean the BlurEffect instance that we all have covering the entire screen?

Add, Subtract, and Blur are the 3 modes I would absolutely LOVE to see added, Invert would be a cool one as well.

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A basic but necessary feature I’m surprised is taking this long to even consider. Hopefully we can get some word on this soon!

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He’s probably referring to some internal type of coregui blur that gets applied to the entire screen (including all gui), unlike BlurEffect which only applies to the 3D world, you can see this special blur when you get disconnected or kicked out of a game.

thats also a blureffect-
theres no uiblur for blurring a region of the screen

edit: it also blurs the ui erm now i noticed