As a Roblox developer, it is currently too hard to utilize groups within games as a social feature. The player is forced to go to the website, find the group, and then finally they can join the group. This is a very lengthy process for something so simple.
As a result, I and possibly other developers are forced to use alternatives to groups. This usually ends up being some sort of very limited group creation in-game and ends up being very inferior to Roblox groups.
One example I could think of are player-made clans. If a player wanted to join a player-made clan, they would have to go through another group’s affiliates just so they can find the group.
I suggest Roblox adds a method that allows developers to prompt the user to join a specific group. This way, the user doesn’t have to jump around hoops simply to join a group.
If Roblox is able to address this issue, using groups as a social feature in games would be much more suitable. Roblox groups have many great features but integrating groups into games just prove to be awkward.
Please avoid duplicates, and avoid titling your post as an API suggestion over describing the problem that you need solved (see above for a better example of how to title the request)